You will still be killing mobs over and over. These quests will probably be like go kill x amount of x. over and over again.The way I see it, grinding the same mobs over and over for exp is a system that belongs in the past. I remember when I tried to get people to play FFXI, almost all of them found exp parties to be a huge turn off. So if their aim is to get as many people as possible to play this game, then they need to replace it with something more exciting. Not to mention something that makes more sense.
Killing the same mobs over and over for no reason makes you wonder exactly who is the monster...
grinding is grinding if you ask me. Maybe this is Yoshi's way of adding in longer fights but making the largest part of the xp reward being turn in based so that they don't have to balance mob xp so much.
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