look like you get xp for finshing stuff, and i guess mobs xp grinds will give crap xp.
look like you get xp for finshing stuff, and i guess mobs xp grinds will give crap xp.
how will this new system work if your leveling 20 jobs? Or are they going to focus more on leve like system? And can we still level off monsters...hmmm.
This.
While having some form of dialogue and story attached. Even a simple "The wolves are eating our livestock. Kill X number of them and bring me their tails as proof" is ages ahead of sitting somewhere and pulling rhe same mob over and over for exp.
Except that leves have no context and are more embedded in 1.0 lore than anything else. They're your daily help wanted ads, not something contributing to a zone storyline nor getting you from point A to point B.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Good thing I "blasted" this topic. All I did was ask what do you guys think and posted this little section of the interview, and you come in and be like hurp durp durp..
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