Wow, you summed up everything I couldn't put into words, Thumbs up to this!Okay so, this has 17 pages and was a thread started by Rokien. Even if he did not directly incite things in the first post i'm very sure that he has answered with his usual responses to later posts telling him just how bad his idea was, but let me get a thing straight:
What he implied there was that your levelling and progression would come naturally from doing the main story. Look at all of the most recent games of the franchise, hell even the SNES-era ones. As long as you proceed directly with the story, without stopping to grind, and don't run away from a single battle, you will be appropriate level to face every challenge that comes in your way. That is a feat of preparation, the rate of random encounters, difficulty of encounters as you go and all.
That is what the article Rokien quoted means. Different from now where you do the a mission in the main quest, grind for like 5~10 levels, do the next, rinse, repeat, no. There will be a story that, if you progress through at a normal pace, will guide you to the highest level and will also throw you challenges for the proper level as you progress.
That is all he said
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