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Thread: 2.0 Leveling

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  1. #1
    Player
    ToxicFox's Avatar
    Join Date
    Nov 2011
    Posts
    333
    Character
    Avara Kettu
    World
    Hyperion
    Main Class
    Miner Lv 90
    You guys talk as if quest will be the only way to level up. Calm down do you really think SE will remove exp from mobs?
    (2)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by ToxicFox View Post
    You guys talk as if quest will be the only way to level up. Calm down do you really think SE will remove exp from mobs?
    Welcome to the Forums! Where people love to overreact at almost everything! :O
    (2)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ToxicFox View Post
    You guys talk as if quest will be the only way to level up. Calm down do you really think SE will remove exp from mobs?
    Would be nice if we ever got clarification though.

    As much as I doubt they will make exp-parties on open world mobs pointless you never know.
    (2)

  4. #4
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I'm guessing each class/job will have enough quests of their own (outside of main story) to level up.
    (1)

  5. #5
    Player
    Aketo's Avatar
    Join Date
    May 2011
    Posts
    61
    Character
    Nalina Rei
    World
    Balmung
    Main Class
    Miner Lv 90
    Time will only tell how everything plays out, still I am hopeful for the future for Final Fantasy XIV.
    (0)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i don't understand why people are jumping on rokien this time. all i have seen him say is that there should be more options on leveling and they should all be around the same exp.

    all i have seen is that grinding, quests, and raids should be comparable to each other and not make one op and the other worthless. that is a point i completely agree on.
    (0)


    http://crystalknights.guildwork.com/

  7. #7
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    They should get rid of levels and make you kill bosses to collect heart containers :P... anyway.. this is interesting.. how will you level another job when you finish the story line? What if all your friends are farther ahead or behind in the quest?
    (0)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  8. #8
    Player
    TohruHonda's Avatar
    Join Date
    Jun 2012
    Posts
    380
    Character
    Please Relax
    World
    Balmung
    Main Class
    Fisher Lv 60
    I enjoy mob grinding with a full party.
    (2)

  9. #9
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Dawiichan View Post
    If FFXIV has DDO style quests, with FF elements of course, I probably won't even do dungeons that often anyway. Those quests were amazing.
    I never got to play DDO, so I'd like some examples of how quests worked in that game, if you could.

    Quote Originally Posted by TohruHonda View Post
    I enjoy mob grinding with a full party.
    You're the rice ball. :O
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #10
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Duelle View Post
    I never got to play DDO, so I'd like some examples of how quests worked in that game, if you could.
    Well, I guess they're pretty much dungeons except with quest objectives on them. It's pretty much a dungeon with a feeling of purpose while in it unlike, lets say Aurum Vale where you know the Garleans are there but it feels like you're going through a random Skyrim cave that you find to get good gear. It also doesn't require much reading because the game master speaks while you're going through the quest, but that wouldn't make much sense in XIV.
    (0)
    Last edited by Dawiichan; 07-10-2012 at 08:51 AM.

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