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Thread: Ranked Rewards

  1. #21
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    joansbones's Avatar
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    Quote Originally Posted by Doozer View Post
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    you could say this thing about literally every piece of content in ffxiv

    why do you think criterion is dead? it's not because it's bad content.
    (3)

  2. #22
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    Quote Originally Posted by Doozer View Post
    If you need bait to do something, then clearly you don't want to do that thing in the first place. Maybe instead of putting something behind doing it, the content should actually just be fun to do. Not something you endure to get the thing you want.
    I see this comment every damn time rewards get brought up for Ranked and I am tired as hell of this regurgitated and bullshit response.

    Crystalline Conflict is fun. Ranked is fun. Casual is fun. Both are CC. Casual is Ranked with basically the same relevant rewards (trophy crystals) with none of the restrictions (limited playerpools to facilitate ranked queues because Crystal shouldn't play with silver). I get to play Crystalline Conflict casual steadily rather than having to encourage people to try queue for 15-30min and pray they stay. Waiting for queue is NOT fun and many rankers go into casual for fast queues because they got no reason to do ranked.
    (4)

  3. #23
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    First post, but yeah, it would be pretty cool to see new rewards related to ranked play, if not to just give more reason for rank to pop more than what it does right now. Hopefully, something does change in 7.0, but we'll just have to see.
    (4)

  4. #24
    Player Doozer's Avatar
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    Quote Originally Posted by Reinhardt_Azureheim View Post
    I see this comment every damn time rewards get brought up for Ranked and I am tired as hell of this regurgitated and bullshit response.

    Crystalline Conflict is fun. Ranked is fun. Casual is fun. Both are CC. Casual is Ranked with basically the same relevant rewards (trophy crystals) with none of the restrictions (limited playerpools to facilitate ranked queues because Crystal shouldn't play with silver). I get to play Crystalline Conflict casual steadily rather than having to encourage people to try queue for 15-30min and pray they stay. Waiting for queue is NOT fun and many rankers go into casual for fast queues because they got no reason to do ranked.
    Clearly other people don't find it fun, so it doesn't really matter if you do, does it? Hm, this reminds me of something.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    That said, look - I am glad you specifically and people thinking like you are able to things purely because they have meaning to you or bring you enjoyment. Frankly, a vast amount of players ISN'T like you and would like at least some form of tangible progress being made somewhere.
    If there are no people queuing in ranked, then clearly that means most people don't like it. So SE can either make it more likeable, or you have to accept that you're actually in the minority here.

    Not to mention as I believe people often point out, adding rewards to thinks like ranked or even a damn Fall Guys event leads to lots of people cheating to get the reward at the end. It's not that easy to balance to draw in normal players without also baiting in people who are willing to cheat. Please stop being so naive. It's also not helping your cause to say anyone who disagrees with you is giving you a "regurgitated and bullshit response" when it's simply my opinion that I formed based on my own experiences, independent of anyone else's.
    (2)

  5. #25
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    Quote Originally Posted by Doozer View Post
    Clearly other people don't find it fun, so it doesn't really matter if you do, does it? Hm, this reminds me of something.
    My sibling in christ, Casual CC and Ranked CC are 1:1 the same mode with the only difference being player seperation based on rank. You can't "improve" the fun that Ranked "lacks" when the fun of the gamemode itself is a literal mirror of Casual mode. The difference is the Ranked system, which would improve the fun because you'd be playing on your skill level with your peers rather than smashing on newbies but due to minimal reason to play with your peers beyond "game quality" the queues become slow, which is what actually spirals into our current problem, season after season the further we are from season start.

    Ranked isn't unfun, Ranked QUEUES are unfun. And pray tell, what is the most logical response to improving QUEUES without merging queues? Currency-based or item-based incentive. Look at how they boosted MSQ roulette, how they boosted Alliance Raids in general, how people currently complain how Criterion's main issue is that there is just no reason to do it - lack of incentive.

    Quote Originally Posted by Doozer View Post
    [1]If there are no people queuing in ranked, then clearly that means most people don't like it. So SE can either make it more likeable, or you have to accept that you're actually in the minority here.

    [2]Not to mention as I believe people often point out, adding rewards to thinks like ranked or even a damn Fall Guys event leads to lots of people cheating to get the reward at the end. It's not that easy to balance to draw in normal players without also baiting in people who are willing to cheat. Please stop being so naive.

    [3]It's also not helping your cause to say anyone who disagrees with you is giving you a "regurgitated and bullshit response" when it's simply my opinion that I formed based on my own experiences, independent of anyone else's.
    1.) "If there are no people queueing [...]"
    "If there are no people doing Criterion then clearly it means that most people don't like it."
    "If there are people trying to item level cheese into ARR alliance raids then it clearly means that Lv60+ Alliance raids are universally unliked."

    Mate, first of all explain to me why other content never gets judged for the "fun" and only gets complained about due to rewards, but we make a complete 180° turn for Ranked? Secondly, while I cannot speak for the North American datacenters and primarily for the European datacenters, we have been trying to organize people to play. The common response is that people won't play unless queues pop and that they'd like to play but aren't willing to wait 15min or more for a 5min match, which is why they play in Casual so they can actually play. Ranked lacks "reason" to play over Casual mode, not "fun".

    2.) That is an issue for the STF (special task force) and the devs regarding cheat detection to solve. If we refused to add any reward in fear of cheaters reaping them then we would not have any in the first place. I'm of the idea that the issue will have increasing attention by CBU3 if we had more rewards and then a scandal happening forcing them to act rather than doing the opposite. Call it naive all you want, but right now we are not getting anywhere and are just arguing against each other.

    3.) The reason I called your post "regurgitated and bullshit" is because the fun-argument is being used everytime without making the logical connection whether or not CC Casual and CC Ranked have fundamentally any difference other than queues. I don't give a damn if it helps my cause or not. I am explaining most of my points with logic, the rest with my personal experience and it irritates me to no end when people claim something without giving a reason "why" something isn't fun or explain logically compared to other things in the game.
    (5)

  6. #26
    Player Doozer's Avatar
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    Mate I ain't readin all that. You just want to be right and you've already decided that you are so what's the point. Ranked sucks, stay mad, cope, seeth, etc. it won't make people want to do it. And adding stuff will only make cheaters want to play it more. The end.
    (0)

  7. #27
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    Quote Originally Posted by Doozer View Post
    Clearly other people don't find it fun, so it doesn't really matter if you do, does it? Hm, this reminds me of something.
    That makes no sense at all. I'm sure there's a multitude of players that don't find other certain content, but it still matters that other platers find fun in it, otherwise, it would have no value to exist. Mahjong is a game mode that many people do not find fun, but it does matter that other find it fun, because if no one found it fun, it would've been removed for poor player retention. Ultimates aren't fun to other people, but SE is still making them because it's for the group of people that does find it fun; what you said can be said about every single content that others don't find fun, so I don't understand why when it comes to ranked, we have to accept the fact that it doesn't matter that the minority finds it fun, the majority doesn't, so it must be removed.

    Ranked doesn't pop is because there's no value to playing ranked except the same rewards with a different number- and why play ranked for that reason? An incentive is there to push people into trying out something that they might later find fun- there is nothing wrong with playing for a reward, because an incentive can make people who wouldn't try a mode at all to try it out and actually enjoy that mode. Series Pass in fact, are an incentive to make players play PvP, and are highly effective, because people play PvP for the rewards, and then keep playing, because they enjoy it. It's the same idea with Ultimates- people get into it simply for the weapons, and some stay because they enjoy that difficult content. When there's no actual incentives to keep people from playing, you get situations like criterion and Ranked CC, which never pop, because there's no value to it, and because of that, people who may have tried it and enjoy it, don't even give it a chance.
    (4)

  8. #28
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    Quote Originally Posted by Doozer View Post
    Mate I ain't readin all that. You just want to be right and you've already decided that you are so what's the point. Ranked sucks, stay mad, cope, seeth, etc. it won't make people want to do it. And adding stuff will only make cheaters want to play it more. The end.
    Bro this isn't about me being right or wrong, you simply provide nothing of value explaining why Ranked sucks, you only say that it does while I explain in detail, borderline spoonfeeding, why that statement makes no sense.

    I am not afraid of being wrong, but I'm not taking half-baked arguments for an answer.
    (4)

  9. #29
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    Quote Originally Posted by Doozer View Post
    Mate I ain't readin all that. You just want to be right and you've already decided that you are so what's the point. Ranked sucks, stay mad, cope, seeth, etc. it won't make people want to do it. And adding stuff will only make cheaters want to play it more. The end.
    Why come into a thread, act agonist and be against the issues, the other side explains their point to you, just for you to ignore it? If you want to make a point, please do so, but do not attempt to start a conservation just to turn around saying "I don't care" when the other side discuss their ideas? afterward. I guess you just find it enjoyable to waste other's energy and time, because it makes no sense to walk into a thread just to do this, unless you have nothing better to do with your time, which, would explain the way you're acting.
    (4)

  10. 12-23-2023 12:45 AM
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  11. #30
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    Quote Originally Posted by Doozer View Post
    Not to mention as I believe people often point out, adding rewards to thinks like ranked or even a damn Fall Guys event leads to lots of people cheating to get the reward at the end. It's not that easy to balance to draw in normal players without also baiting in people who are willing to cheat. Please stop being so naive.
    The cheating has to go, there's no doubt about that. While I have seen videos of cheating in action (videos have been popping up over the years now), I do not have the information stating how much cheating is going on. To that end, I don't think there is enough cheating going on to have a net negative on the willingness to do ranked, especially in the case of limited-run rewards.

    What I mean by that is:
    • The addition of new ranked rewards (limited run or not)
    Less
    • The reduction in willingness to play ranked due to cheaters
    Would still net a benefit for the mode, and the queues. To round out the post and keep things on topic, I do agree that players stand to benefit from a better rewards system, regardless of the bad actors that have been seen through the seasons.
    (0)

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