


I find pvp fun, But l don't think majority of the people play this game for pvp, so reward is probably the only solution. frontline will totally be dead if there isn't a roulette.Or, SE could just make pvp Fun again. Otherwise people will just stop again as soon as they have their "rewards". Time has shown it again and again: New Rewards? PvP active. Everyone has rewards? PvP less active.
Just look at Rival Wings. It explodes from Dead and buried to 1 min queue pops when there is a event with "rewards" that includes this mode.
I'd really like to test that in FL, but it'll never happen I guess. Despite our complaints about people not trying, there is definitely a population on Aether (plus some DC switchers) who appear to be playing because they enjoy it. I've heard this argument that RW is dead because there is no roulette and that FL would be the same, but nobody seems to consider the possibility that RW is dead because, in the opinion of some, it is not very interesting and overly contrived.
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