Quote Originally Posted by Reinhardt_Azureheim View Post
That's projection. We very much were sleeping and eating as we went after the top 100 leader board. We simply have proven to be better and have chosen that our quality time went into Ranked PvP, both for a meaningful trophy as well as us loving the mode.

Frankly, you cannot have it both "let it farm at your pace" and "give top 100 a meaningful seasonal reward" in the same sentence. Either seasonal Top 100 matters or it doesn't.

This is why we have the Series Battle Pass for what you described but completely lost any meaning and reason to strive for excellence at top 100 and fighting for spots. I find it unfair that Ranked players get shafted for the entire expansion but it's justified because the people who do not engage with the mode in the first place were crying a river about it having unique rewards and probably still arent playing it now either.
By all means, if you love it, keep doing it! But I do know of some people who really did put their physical health at risk to do so. The same happened with those Diadem titles. They were just going non. stop. It's one thing to really like a thing and invest your time in it. It's another to do that to the exclusion of everything else. If you love Top 100 and you get it, you should feel proud that you got that spot and that is in itself its own reward. I'm proud that I won the furniture design contest and got to see my design made into a game asset. I got some exclusive doodads for it. At least people can periodically retry via the furnishing/weapon/hairstyle design contests or the sweepstakes to try and get those same items. Top 100 items? Not a chance.

I think people would be a lot more open to Top 100 having its own rewards if:
1) It was per server
2) Rewards were account-wide
3) Cheaters/hackers/botters were disqualified
4) They were periodically made available again, like a refresh.