Quote Originally Posted by Doozer View Post
I'm not talking about game design. And you're just proving my point, that players now are more likely to do something with a tangible reward than they used to. Stop trying to say I'm wrong just because I'm saying something different from what you're saying.

I do plenty of things in a variety of games just because they have meaning to me and not because I get something shiny afterwards. This is what I'm talking about.
You can't talk about the change of human behaviour in regards how they interact with games without reaching a tangent with game design and competition of entertainment to cite as a reason. Also I never said you are wrong, I simply provided answers to why the behaviour changed.

That said, look - I am glad you specifically and people thinking like you are able to things purely because they have meaning to you or bring you enjoyment. Frankly, a vast amount of players ISN'T like you and would like at least some form of tangible progress being made somewhere. It won't exactly go back to the old ways either because we simply have too many things that we enjoy or are potentially enjoyable. It is a fool's errand expecting or hoping it will.