I mean you're welcome to your opinion at any rate.

All I would say is that I would disagree in saying the community has got real bad... I would just say it has always been this way, to be honest.

Island Sanctuary was nice on a piece of paper -- The only sad part is all the things they should have got right, they didn't... Like they had a very good foundation of it with Ishgard Restoration... Should have involved crafters and gatherers more -- The actual classes, or at the very least provided that choice in a more pronounced fashion... Should have also not been as weekly capped as it were... - I was hoping for something akin to Ishgard Restoration (Island style) -- But instead got a glorified version of the Doman Reconstruction from Stormblood.

Job design - Not my place to speak on, frankly.

Criterion and Variant Dungeon - This seems like they are haunted by past mistakes, and/or fail to actually take to heart the lessons from long, long ago.

Relics are just busywork, to be honest... I mean each to their own... But beyond a point you could say you're paying money to do Seeq and Destroy from Zadnor for the umpteenth time, or that you're doing Delubrum Reginae for the umpteenth time, or doing the raids from ARR for the 200th time, or Castrum Lacus Litore for the 50th time... Eventually loses flare... My only concern with this is that 1-time steps should've been a little more pronounced than just catching up on Manderville.

Dungeons have been reskins for a very very long time, so it's nothing new.. But sure... The majority of them have been very linear, and this is going back a very long time... I mean sure, you could argue that this shouldn't be the case, but the point is that it is nothing new, and honestly is philosophy at this point.

I liked 6.0 story myself, even though I really didn't like some parts of it... 6.1 onwards was pretty meh, but honestly I did expect this given we had just essentially concluded a major arc in the story.

As for the point of the cost, I mean it was your choice and prerogative to pay that much to experience Endwalker.