Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 116
  1. #21
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    New weapon types are coming with new classes

    Quote Originally Posted by Fear View Post
    Guns please no, the weapons I'd like to see are:

    Daggers (real ones, not super short swords that a GLD uses)
    Katana's
    Great Katana's
    Scythes
    Great Sword
    There are already guns ingame. Visit the musketeer guild ^^
    (1)

  2. #22
    Player
    rina_inverse's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    1,300
    Character
    Rina Inverse
    World
    Masamune
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by RegaDosei View Post
    Rocket Launchers
    Sub Machine Gun

  3. #23
    Player
    MRBJ1978's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Naturie Rhayne
    World
    Coeurl
    Main Class
    Arcanist Lv 90
    I want to see Whips make a return as Summoners weapon like in FFIV please!!!
    (1)

  4. #24
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    I would like a pet class that was a pokemon rip off.... I choose you Odin!
    (0)

  5. #25
    Player
    TokyieRage's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    218
    Character
    Tokyo Jack
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Have they confirmed whether jobs will be able to use multiple weapons? For example GLA/PLD can use both Great Swords and Swords. Or MRD/WAR can use Swords, Axes, Great Axes, Polearms, etc.?
    (0)

  6. #26
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    It would be a great idea for each class to equip at least 2 different types of weapons. This will make sure that two people of the same class aren't exactly the same.

    Like in FFXI, you can see the role of a Warrior in a party from the weapons he was holding.
    Sword/Axe and a shield? Tank!
    Two axes / Greatsword / Greataxe? DD!
    (1)

  7. #27
    Player
    Templeton's Avatar
    Join Date
    Jul 2012
    Posts
    20
    Character
    Alberic Templeton
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    i would like to see a submachinegun kinda like laguna

    http://www.youtube.com/watch?v=N-wcX-ptx3E
    (0)
    Last edited by Templeton; 07-10-2012 at 05:32 AM.

  8. #28
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    The red "judge" has a gunblade.

    see?

    YOUTUBE (lv 46 storymission spoiler)

    around 1:40


    and thancred offers some daggers
    (0)
    Last edited by Tonkra; 07-10-2012 at 07:19 AM.

  9. #29
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    At first I was mad because the devs obviously don't care/read NA opinions similar to FFXI OF boards.

    Then I wasn't.
    (0)

  10. #30
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    OP forgot Rapiers. I used to cringe when FFXI characters would use rapier type weapons and swing them the same way they did broadswords/longswords. They'd need their own stance and class, but I'm okay with that.

    Also, the Wabbyjack.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast

Tags for this Thread