Quote Originally Posted by Arcell View Post
Well as far as I know we don't have any specifics on whether or not Thief will come from Gladiator but technically Gladiators can still use Daggers as well which would give them that ability. Still messy though. In all likelihood we may very well end up with situation #2 where we have to carry around a class weapon for the purpose of switching to a specific job.

I originally liked the Armoury system but with the inclusion of Jobs it starts restricting the game needlessly and we could really do fine without it.

My suggestion would be give us some kind of a menu where we can choose the active class and let all classes use all weapons, with varying proficiency. Skills could be kept essentially the way they are now as they either require a specific weapon (not class) or are for all Disciples of War and/or Magic. That way we could pick our class regardless of weapon. Going from there each job could have a specific weapon(s) tied to it since they are supposed to be more focused/full party versions of the classes. This, I feel, would truly bring out the notion that classes are for versatility and jobs are for specification. It's not a perfect system, granted, but I feel like it would give us a little more breathing room than we have right now.

But all that aside as Camate has said, the devs don't want to bring out new weapons without new classes to go with them.




They would have to alter every weapon in the game and essentially remove the armoury system in doing so. Yes, they could make every weapon available to all classes but it would undermine the current system. Shields are listed the way they are because Sentinel used to be a separate secondary "class" that governed shield skills regardless of the primary class used. Shields were only used by Gladiator, Conjurer and Thaumaturge because they are the only classes with 1-handed weapon options currently.
Hm, i was thinking more like the raindear outfit thats in 2 pieces but almost covers the entire body.
Like off-hand weapons / tools dont actually change your job/class....kind of way.

Then again it would prolly be easier to make an Event-class stone to equip for event gear etc wich could equip anything even my fantastic canoue.