Name: Beastmaster
Role: Ranged Physical Dps
Weapon: Whip
Gear: Aiming
Appearance/Gameplay: Normal attacks beeing Whiplashes from afar, while Job Gauge beeing used to call in different kinds of Beasts perfoming attacks.


Name: Time Mage
Role: Ranged Magical Dps
Weapon: Bell or Hourglass
Gear: Casting
Appearance/Gameplay: Gameplay revolves around DoT management. Job Gauge filling over time, allowing DoT to tick down in an instant for burst damage.


Name: Runefencer
Role: Melee Dps
Weapon: One and a half handed sword
Gear: Striking or Scouting
Appearance/Gameplay: Normal attacks are performed using the sword one handed, while stronger attacks use both hands. Job Gauge would revolve around "writing" different kind of runes into the air with the free hand, embidding the sword with different kind of effects.