I posted this in another thread originally to... not much fanfare, but I think the idea has potential! More specifically, what I'm suggesting is a job based around Cloud's weapon(s) and fighting style in Final Fantasy VII: Advent Children!
For those unfamiliar, AC Cloud fights with 6 swords of various shapes and sizes that can be combined into the aptly named
Fusion Sword, in that form not too dissimilar to the Buster Sword. If I remember correctly (it's been a while), the fully assembled Fusion Sword only really makes an appearance towards the end of the film, which was a neat detail, and similarly I'm thinking
assembling your weapon is something you would work towards as you went through your rotation?
I debated back and forth whether this idea would work best as a Tank or DPS but ultimately decided
Tanks have enough of a monopoly on cool weapons already, damnit! it feels less defensive and more of an offensive sort of job? I don't really have the know-how to come up with full skilltrees or etc. but mostly I was thinking maybe you had different paths (combos) you went through to slap more components on, with the intermediary stages having different benefits. One example I used originally was if, at one such stage your weapon had a serrated edge, it could apply DOT (Bleed)? This... sounds a lot like a reskin of Samurai, doesn't it? W-well, I'm sure the devs could come up with a way to make it distinct (besides aesthetically)!
I don't really have a name for it, I briefly considered calling it "Sword Saint", a recurring job in (mostly spin-offs of) the series, and I think it
could work as kind of a unorthodox take on the idea since... can't get more skilled than simultaneously fighting with 6 swords (or weapons in general, in which case you could toss some
Dissidia Firion into the mix, too!), right? but ultimately I'm not too hung up about it...