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  1. #1
    Player
    Vandso's Avatar
    Join Date
    Jun 2022
    Posts
    218
    Character
    Pink Perfection
    World
    Behemoth
    Main Class
    Arcanist Lv 100

    Job Design Contest

    Let's simulate a job design contest. Comment here a job that you would like to be in the game, including his name, role, weapons, gear, how it looks and how it plays. You can use this template:

    Name: Puppetmaster
    Role: Physical Dps
    Weapon: Mammet
    Gear: Aiming
    Appearance: Flamboyant and theatric clothes, just like FFXI. His Mammet is both his pet and his weapon, and therefore can be glamoured as such.
    Gameplay: The Puppetmaster controls a Mammet to attack his opponents. His GCDs order the Mammet to reach the target and deal damage to it, while his OGCDs require the Mammet to be in range of the target for it to hit (some of them are ranged). The Mammet has a gap closer and the Puppetmaster can both move instantly to the Mammet or move the Mammet instantly to himself (at later levels he can do this to players as well). All damaging actions build up a gauge called the Puppet Gauge. This gauge functions almost as an experience bar to the Mammet: every time it fills, the gauge resets and the Mammet gains a level. Each level increases the potency of the Mammet's actions and unlocks more powerful actions. The Mammet can reach up to level 5, and every time it's resummoned, it goes back to level 0.
    (2)

  2. #2
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Vandso View Post
    Let's simulate a job design contest. Comment here a job that you would like to be in the game, including his name, role, weapons, gear, how it looks and how it plays. You can use this template:

    Name: Puppetmaster
    Role: Physical Dps
    Weapon: Mammet
    Gear: Aiming
    Appearance: Flamboyant and theatric clothes, just like FFXI. His Mammet is both his pet and his weapon, and therefore can be glamoured as such.
    Gameplay: The Puppetmaster controls a Mammet to attack his opponents. His GCDs order the Mammet to reach the target and deal damage to it, while his OGCDs require the Mammet to be in range of the target for it to hit (some of them are ranged). The Mammet has a gap closer and the Puppetmaster can both move instantly to the Mammet or move the Mammet instantly to himself (at later levels he can do this to players as well). All damaging actions build up a gauge called the Puppet Gauge. This gauge functions almost as an experience bar to the Mammet: every time it fills, the gauge resets and the Mammet gains a level. Each level increases the potency of the Mammet's actions and unlocks more powerful actions. The Mammet can reach up to level 5, and every time it's resummoned, it goes back to level 0.
    easy. beastmaster. i dont need to explain how it works because its all in the name

    also god, please no puppermaster.. we aleady have one pretencous circus clown ltd job in the game.. we dont need another
    (1)

  3. #3
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Hoplite tank. Praise Halone.
    (2)
    Last edited by Mosha; 12-17-2023 at 10:57 PM.

  4. #4
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Mosha View Post
    Hoplite tank. Praise Halone.
    i will say while you are prolly joking alittle, the next expansion after DT is the tank and ranged dps expansion now is a great time to throw some suggestions for those jobs in before they are fully realized and made.
    (1)

  5. #5
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Musashidon View Post
    i will say while you are prolly joking alittle, the next expansion after DT is the tank and ranged dps expansion now is a great time to throw some suggestions for those jobs in before they are fully realized and made.
    100% serious. Like lore wise they could be the heavy infantry of Ishgard. It is also why Halone manifests herself as a Hoplite.
    Name it Cataphract to continue naming dismounted jobs after cavalry like Dragoon.
    (0)

  6. #6
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    442
    Character
    Jote Nuidaire
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mosha View Post
    100% serious. Like lore wise they could be the heavy infantry of Ishgard. It is also why Halone manifests herself as a Hoplite.
    Name it Cataphract to continue naming dismounted jobs after cavalry like Dragoon.
    Hoplomachus, except without Gladius (unless you put both sword and buckler into th offhand-slot).
    (1)

  7. #7
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Chocobo Knight
    Role: Mounted Tank
    Weapon: Chocobo
    (0)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  8. #8
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by TBerry View Post
    Hoplomachus, except without Gladius (unless you put both sword and buckler into th offhand-slot).
    The Gladius could appear in weaponskills. I didn't even know the Romans had such a Gladiator, learning something new every day.
    (0)

  9. #9
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    442
    Character
    Jote Nuidaire
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mosha View Post
    The Gladius could appear in weaponskills. I didn't even know the Romans had such a Gladiator, learning something new every day.
    They were based on Hoplites, after the romans conquered Greece. They weren't really creative with their gladiators. Like Thraex being based on Thrakian fighters.
    (1)

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    This is a concept for a Sage rework to make it not an 80% clone of Scholar and actually fulfill the identity Sage was described as having by Yoshi P in lead up to Endwalker's release. I've shared over on healer threads that I've gradually fallen more in love with. Here's the breakdown:

    Name: Sage (Reworked)
    Role: Healer
    Identity: Crit Healer

    Gameplay: There are three major component changes to how Sage works in this concept. First is Addersting. Addersting is now generated each time you score a critical hit with your GCD spells; each cast of a spell can generate 1 Addersting for any damage that crits from offensive spells (so only 1 per AoE even if you crit on multiple enemies) and 1 Addersting for any healing that crits from either healing spells or Kardia healing. If an attack spell both crits from the damage it deals and crits on the Kardia healing, you get 2 Addersting for that spellcast. Second is Toxikon, which is now an OGCD attak with the same potency as your Dosis spells; it has a short 10 second cooldown with 2 charges, and is your main spender of Addersting--your reward for scoring critical hits. Third are Eukrasia and Dyskrasia. Attack spells no longer heal your Kardia partner automatically; instead, using Eukrasia augments your spells to have different healing effects. Dyskrasia, on the other hand, is changed to be the opposite of Eukrasia and is used to make your spells more dangerous. Both cost 800 MP to use and will play a part in creating a system of proper MP management in this Sage's kit. Example:

    Dosis: Your standard single target GCD. Costs no MP.
    Eukrasian Dosis: A slightly weaker attack with AoE falloff that additionally heals your Kardia partner. Does not have its own MP cost, but will cost 800 MP by proxy of requiring Eukrasia.
    Dyskrasian Dosis: Consumes 1, 2, or 3 Addersting (based on how many are available), to inflict a debuff on your target that increases the rate at which your spells score critical hits, a rate of 5%, 10%, or 15% based on the Addersting spent on Dyskrasian Dosis. This effect lasts 30 seconds.

    Your standard AoE spell has been renamed to Paroxysm since Dyskrasia was used to be more thematically appropriate and follows a similar pattern to Dosis from above. It's Eukrasian variation now provides AoE healing around your Kardia partner, and it's Dyskrasian variation is the same as Dosis but for AoE in exchange for a higher MP cost. There are other offensive spells as well that have Eukrasian and Dyskrasian effects.

    Addersgall also changes to some degree. You still generate 1 every 20 seconds, but you no longer spend them on direct healing abilities. Instead you spend them on different tools that help support your engagement with Kardia rather than obscenely accessible and powerful heals that replace it. Zoe is now an Addersgall spender that guarentees both the damage and healing of your next spell will score a critical hit. Soteria also spends Addersgall and gives you a "Soterion Target" who also receives your Kardia effects for a set duration. And Krasis lets' you burn Addersgall to restore your MP.

    I have more details over on the healer suggestions megathread, but I've been playing around with it more since then.
    (3)

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