Well, I do believe in voting with my wallet, and since my feedback was the game needs a graphics overhaul and it got one, I am stuck at least until early Dawntrail. The truth is that I am unhappy with the simplicity and homogeny of the game, jobs and customization. However, I can't very well give feedback, get a positive response and ditch.
So they deserve my money for now. This time around I let them know that graphics changes need to be ongoing, and the content was WAY. TOO. STALE. they have to switch it up. I really dislike how this is a solo game now unless you are doing Extreme + since content is so dumbed down there's nothing worthwhile saying while you are in duties.
I may be coming to the realization that the game is unsalvageable. In other words, fixing all the problems it has would take more than making a new FF MMO, sooo.... With that in mind I am kind of hoping FF17 is a new MMO and we can start with a clean sheet.
I used to be a fan of CBUIII and Yoshi P but they did something unforgiveable in my opinion. The team is brilliant at creating high quality products with not a lot of unplayable bugs or glitches (congestion issues not included in this). FFXVI was an example of a game with very few issues at launch. but here is the cardinal sin: THESE PEOPLE STOPPED BEING ORIGINAL AND STARTED CHASING THE MOST MAINSTREAM, UNCONTROVERSIAL, BORING AND BLAND GAME DESIGN EVER SO NO ONE WOULD COMPLAIN ABOUT ANYTHING. This is in turn turned any of their games into plain tasting bread. And that hurts.
Most great games and things in general upset at least some people. Why? Because they push boundaries, upset the status quo, think outside the box, defy convention. FFXIV does not push boundaries, is the status quo, has a content box so boring and predictable people who don't play the game know what's going to be in it, and is as conventional as it gets.
As such, CBUIII's design language has become exactly this: "Milk Toast"