Quote Originally Posted by Rithy255 View Post
ok so remove mitigations on healers because we have tanks to mitigate?
Remove Dps from tanks/healers because we have Dps to deal damage?

I think it's perfectly fine that tanks have limited forms of healing, such as sustain, such CDs Healing allies, which actually fits tanks like PLD and GNB, It shouldn't replace healers but the reason why we have no healer runs is more of the fact that healing in this game is so low that you really don't need healers, not that tanks have some healing abilities, you can actually have tanks have healing abilities while still requiring a healer for content, both aren't mutually exclusive.

I'm unsure why we need to remove tank healing from the game, I can understand reducing it in some instances, but this idea that we suddenly need to remove all forms of tank healing makes no sense and feels like people think that removing tank healing would suddenly fix healer?

It just feels to me that people think making tank worse will fix healer, when in reality both support roles need to be more defined in the first place, instead of boring dps with healing/mitigation on the side.
If you removed Warrior's healing, I would honestly never play tank again. The other 3 tanks suck in comparison. Dark Knight is boring, Paladin is too involved, and Gunbreaker is just a mess. I don't do endgame, so this is a casual perspective.

Also, yes, positionals can also die in a fire. I do them, but I watch people not do them every day to such a degree they're not something people as a whole want. Endgame people, sure, but those people aren't the majority.

That is all.