The biggest problem with even dynamically weighted probabilities is that people will still complain about RNG being broken when they don't get good results in the number of draws that they think they should, when random is just being random. If you keep shifting the probabilities so that the results average out over time you might as well just leave the probabilities fixed because fixed probabilities will give average results over the long term anyway. Then people won't be complaining about the dynamic weighting not working; they'll just be complaining about the things they already always complain about due to not understanding probability.



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