Quote Originally Posted by Shurrikhan View Post
Putting Play on the GCD gives disincentives to ever make the Card effects themselves any more interesting or in need of responsiveness.

Putting Draw on the GCD is fine, as that would give room for Redraw (even if it was returned to multiple charges independent of Draw beyond needing a Card to currently be held), and even a returned Royal Road, etc.
That bit was more about only making one of the card abilities a GCD as opposed to both Draw and Play becoming one, but also yes I agree that making Draw the GCD is better than Play.

Quote Originally Posted by Aravell View Post
I completely dislike the idea of GCD cards because it tears out a playstyle enjoyed by players and turns it into another playstyle that already exists.
This explains it I think. The heart of the issue for me is probably the lack of weave windows, especially since EW's changes added even more oGCDs, and so reducing an oGCD to use on top of adding an instant cast seemed like a good idea, but it would be another step towards the role's homogenization.

I won't deny it being a skill issue on my part but I feel like 1 use of lightspeed on a 90s CD doesn't really cut it when you're expected to rapidly pass out 3 cards every 2 minutes while they're also constantly throwing content at you that makes you run marathons around the arena.