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  1. #1
    Player RyanCousland's Avatar
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    Rion Cousland
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    Excalibur
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    Quote Originally Posted by yaba_gabagool View Post
    Water eruption that cancels out the heat wave?

    No it gives a one time heal if you stand in the area.

    The mechanics are super disruptive to the match, and serve no real purpose other than to just exist. They are pants on heads idiotic design.

    Mechanics/obstacles like these are to enhance the main game loop of the match, or the combat in the match itself. These instead cause the match to stop or players to wait out the mechanics and are detracting to the main game play loop.

    It's awful design.

    Square is really, really, really bad at pvp map design (other than onsal and the only crystal map that's good), which is astounding considering the raw amount of peers in the industry they could literally just copy from and make theirs better.

    But we know square, ample amounts of pride, minimal amounts of resourcefulness.

    Like, this game's pvp is worse than wow's pvp, and wow pvp is bottom barrel.

    Yoshi has failed utterly in this front, but let's be real, he couldn't care less about pvp.
    each water puddle aoe gives a heal and the eruption lasts about as long enough for you to get the oasis, if youre standing in one place all the time with little to no movement or positioning then youre asking to get killed,

    every map mech is supposed to be disruptive thats kind of the point, the mechs give some classes an advantage that are lacking

    "Mechanics/obstacles like these are to enhance the main game loop of the match, or the combat in the match itself. These instead cause the match to stop or players to wait out the mechanics and are detracting to the main game play loop." This is applicable to every map

    to be honest their map design is good (aside from the new shatter) im looking forward to more cc maps and hopefully better FL ones, the rest of youre post i can understand & empathize as i too have my frustrations with this games pvp but this particular map isnt one of em
    (1)

  2. #2
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    yaba_gabagool's Avatar
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    Yaba Gabagool
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    Gilgamesh
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    Monk Lv 90
    Quote Originally Posted by RyanCousland View Post
    each water puddle aoe gives a heal and the eruption lasts about as long enough for you to get the oasis, if youre standing in one place all the time with little to no movement or positioning then youre asking to get killed,

    every map mech is supposed to be disruptive thats kind of the point, the mechs give some classes an advantage that are lacking

    "Mechanics/obstacles like these are to enhance the main game loop of the match, or the combat in the match itself. These instead cause the match to stop or players to wait out the mechanics and are detracting to the main game play loop." This is applicable to every map

    to be honest their map design is good (aside from the new shatter) im looking forward to more cc maps and hopefully better FL ones, the rest of youre post i can understand & empathize as i too have my frustrations with this games pvp but this particular map isnt one of em

    Their map design is awful.

    Each water spot gives its own heal, so are you suggesting that you catch water spots the entire time the heatwave mechanic is operational? Proving my point for me, it detracts from the main loop of the game, it's a crap mechanic, just like the majority of other crap ideas they've implemented as of late.

    Bomb map is literally the only map that has a successful obstacle mechanic in it. It doesnt detract from the main game loop or bring the match to a screeching halt because of its implementation, and it can be leveraged by players to gain an advantage. It has just enough randomness to make things interesting, but never detracts from the main objective of the map.

    The only other map that's good is the one with no obstacles, because it's 100% symmetrical and was hard for even Square developers to mess up the math on.
    (0)

  3. #3
    Player RyanCousland's Avatar
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    Rion Cousland
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    Excalibur
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    Rogue Lv 90
    Quote Originally Posted by yaba_gabagool View Post
    Their map design is awful.

    Each water spot gives its own heal, so are you suggesting that you catch water spots the entire time the heatwave mechanic is operational? Proving my point for me, it detracts from the main loop of the game, it's a crap mechanic, just like the majority of other crap ideas they've implemented as of late.

    Bomb map is literally the only map that has a successful obstacle mechanic in it. It doesnt detract from the main game loop or bring the match to a screeching halt because of its implementation, and it can be leveraged by players to gain an advantage. It has just enough randomness to make things interesting, but never detracts from the main objective of the map.

    The only other map that's good is the one with no obstacles, because it's 100% symmetrical and was hard for even Square developers to mess up the math on.
    whether you choose to catch water the whole time or only till you reach the oasis is up to you, its a passive way to keep hp while youre attacking so its not halting anything, if youre choosing to hide or just not to try to multi task then its on you,

    the bomb map is just like all other map mechs where you have to position or use your own resources or the maps to mitigate,

    theres two objectives for each map kill your opponents and push crystal all map mechs detract or hinder these, that is the point of the mechs

    at this point youre just throwing around vague nonsense
    (1)

  4. #4
    Player
    yaba_gabagool's Avatar
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    Yaba Gabagool
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    Quote Originally Posted by RyanCousland View Post
    whether you choose to catch water the whole time or only till you reach the oasis is up to you, its a passive way to keep hp while youre attacking so its not halting anything, if youre choosing to hide or just not to try to multi task then its on you,

    the bomb map is just like all other map mechs where you have to position or use your own resources or the maps to mitigate,

    theres two objectives for each map kill your opponents and push crystal all map mechs detract or hinder these, that is the point of the mechs

    at this point youre just throwing around vague nonsense
    The point is here ---> .



















































    Your head ----> .


    nothing I said was vague, I explained the exact reason the maps are bad and the implementation is bad. Whether you possess the mental capability to discern common language and concepts is your own problem.

    I spelled it out perfectly for any reasonable human to understand and gave examples of good design and bad.

    You just can't be wrong though, can't you? Though I'm okay with that. I've been more than charitable towards your ignorance on the topic and have done my due diligence to educate you and other readers.
    (0)
    Last edited by yaba_gabagool; 12-11-2023 at 02:16 PM.

  5. #5
    Player RyanCousland's Avatar
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    Rion Cousland
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    Excalibur
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    Quote Originally Posted by yaba_gabagool View Post
    The point is here ---> .Your head ----> .
    nothing I said was vague, I explained the exact reason the maps are bad and the implementation is bad. Whether you possess the mental capability to discern common language and concepts is your own problem.I spelled it out perfectly for any reasonable human to understand and gave examples of good design and bad.

    You just can't be wrong though, can't you? Though I'm okay with that. I've been more than charitable towards your ignorance on the topic and have done my due diligence to educate you and other readers.

    the one who lacks any reading comprehension would be you,
    let me summarize your post and hopefully you'll see the flaws in your argument as well as put forth a series of Q&A

    "red sands is bad because it detracts from the main game loop, also the devs & SE suck and ffxiv is terrible pvp" <----this would be a vague statement as theres no description or detail

    how does it differentiate from other mechs in detracting from the main game time loop paradox flux capacitor?

    all map mechs are relatively the same volcanic heart, cloud 9, & clocktown require you to use guard to mitigate DMG and dodge any after effects all the while using positioning and map resources to gain an advantage over your opponent, the only difference is red sands offers more mitigation

    does the heat wave stop people from attacking each other? no....no it does not

    is red sands mechs the only map that stops the crystal from moving? depends on the situation but again this applicable to all maps

    you didnt even make a comparable argument with the example you put forth, you just repeat the same generalizations over and over again, if you wanna keep playing sigmund freud by all means do so
    (3)

  6. #6
    Player RyanCousland's Avatar
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    Rion Cousland
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    Excalibur
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    Rogue Lv 90
    Quote Originally Posted by RyanCousland View Post
    the one who lacks any reading comprehension would be you,
    let me summarize your post and hopefully you'll see the flaws in your argument as well as put forth a series of Q&A

    "red sands is bad because it detracts from the main game loop, also the devs & SE suck and ffxiv is terrible pvp" <----this would be a vague statement as theres no description or detail

    how does it differentiate from other mechs in detracting from the main game time loop paradox flux capacitor?

    all map mechs are relatively the same volcanic heart, cloud 9, & clocktown require you to use guard to mitigate DMG and dodge any after effects all the while using positioning and map resources to gain an advantage over your opponent, the only difference is red sands offers more mitigation

    does the heat wave stop people from attacking each other? no....no it does not

    is red sands mechs the only map that stops the crystal from moving? depends on the situation but again this applicable to all maps

    you didnt even make a comparable argument with the example you put forth, you just repeat the same generalizations over and over again, if you wanna keep playing sigmund freud by all means do so
    i wanna make an addendum to this volcanic heart has those post that you can get stuck on,...... so fuck that map
    (2)