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Thread: Sand

  1. #11
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    Quote Originally Posted by yaba_gabagool View Post
    The point is here ---> .Your head ----> .
    nothing I said was vague, I explained the exact reason the maps are bad and the implementation is bad. Whether you possess the mental capability to discern common language and concepts is your own problem.I spelled it out perfectly for any reasonable human to understand and gave examples of good design and bad.

    You just can't be wrong though, can't you? Though I'm okay with that. I've been more than charitable towards your ignorance on the topic and have done my due diligence to educate you and other readers.

    the one who lacks any reading comprehension would be you,
    let me summarize your post and hopefully you'll see the flaws in your argument as well as put forth a series of Q&A

    "red sands is bad because it detracts from the main game loop, also the devs & SE suck and ffxiv is terrible pvp" <----this would be a vague statement as theres no description or detail

    how does it differentiate from other mechs in detracting from the main game time loop paradox flux capacitor?

    all map mechs are relatively the same volcanic heart, cloud 9, & clocktown require you to use guard to mitigate DMG and dodge any after effects all the while using positioning and map resources to gain an advantage over your opponent, the only difference is red sands offers more mitigation

    does the heat wave stop people from attacking each other? no....no it does not

    is red sands mechs the only map that stops the crystal from moving? depends on the situation but again this applicable to all maps

    you didnt even make a comparable argument with the example you put forth, you just repeat the same generalizations over and over again, if you wanna keep playing sigmund freud by all means do so
    (3)

  2. #12
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    Quote Originally Posted by RyanCousland View Post
    the one who lacks any reading comprehension would be you,
    let me summarize your post and hopefully you'll see the flaws in your argument as well as put forth a series of Q&A

    "red sands is bad because it detracts from the main game loop, also the devs & SE suck and ffxiv is terrible pvp" <----this would be a vague statement as theres no description or detail

    how does it differentiate from other mechs in detracting from the main game time loop paradox flux capacitor?

    all map mechs are relatively the same volcanic heart, cloud 9, & clocktown require you to use guard to mitigate DMG and dodge any after effects all the while using positioning and map resources to gain an advantage over your opponent, the only difference is red sands offers more mitigation

    does the heat wave stop people from attacking each other? no....no it does not

    is red sands mechs the only map that stops the crystal from moving? depends on the situation but again this applicable to all maps

    you didnt even make a comparable argument with the example you put forth, you just repeat the same generalizations over and over again, if you wanna keep playing sigmund freud by all means do so
    i wanna make an addendum to this volcanic heart has those post that you can get stuck on,...... so fuck that map
    (2)

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