Map sucks yada yada. But how bad is it really?

Despite the map's likely deserved reputation as the "worst map". I worry that the discourse surrounding it has become increasingly hyperbolic. And that same sentiment is creating a feedback loop making the experience of playing it even worse than it should be.

My experience playing it on both Materia and Aether has been poor, but not so bad that I'd rather just stop playing for the 90 minutes it's active for. This, as far as I'm aware, is not the opinion of the majority.

On Materia ranked only really occurs on Friday and Saturday nights. This last Friday, the 8th of December The Red Sands became the active map 90 minutes after the games started. The queues died within 15 minutes.

While my preferred solution would involve rebalancing the map to be more enjoyable (especially for melee and tank players), or removing it entirely. Nothing I write here is likely to impact the map mechanically. All I can really do is campaign to have you, the reader, to experiment. Develop the solo queue meta. Maybe together we can find the gold hidden beneath the Sand.

TL;DR Sand is bad, but potentially underrated. Post your experiences, discussions you've had and hopes for the future