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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,454
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Queue Times across the board for important trials in Shadowbringers have been ABYSMAL. Sure, that's what the Duty Support System is for in Dungeons, but when you get to important Trials like Titania, Innocence, and Hades? The Q Times are ass.

    As for the Cloud Test, a lot of that stress was on the Lobby Server. I poked in there for a couple days and I could see that Q Times and Instance Stability on the Cloud was here and there at times when it came to ability execution, but it still was stable in terms of boss mechanic execution. Again, this is why they need to build the infrastructure to support the Cloud and use it for Duty/Dungeon/Trial Instances. You'd still have physical servers available for it, but I still think the Cloud is an answer.

    As for pre-DC Travel, your individual DCs actually had their own cultures. Primal was essentially a DC where the Brazil community resided, and just about any Q during Shadowbringers wasn't as dead as they are now. Hell, even getting into Mhach wasn't as much of a wait time as I posted above. At most it would take somewhere around 30m for the Roulette people to fill it or get others that still needed it. It's night and day now when you have everyone congregating on Aether.
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,057
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Yoshi-P knows this is a problem with Mana.

    So far, no acknowledgement of the same issue occuring with Aether and Light.

    Quote Originally Posted by HyperiusUltima View Post
    Queue Times across the board for important trials in Shadowbringers have been ABYSMAL. Sure, that's what the Duty Support System is for in Dungeons, but when you get to important Trials like Titania, Innocence, and Hades?
    They have always been slow like that for Shadowbringers trials. The higher level you get, the smaller the pool in queue for trial roulette. But obviously everyone going to Aether wrecks it for the other data centers.

    this is why they need to build the infrastructure to support the Cloud and use it for Duty/Dungeon/Trial Instances.
    I think the biggest benefit of the cloud is that they don't have to get people to physically adjust machine parts to shift things around, because the cloud is designed to be stretched in a dynamic way over as many machines as needed and Amazon has all the servers they could need, without them needing to go and buy a new part or struggle to get a new part due to a semi-conductor shortage.

    Setting up a brand new server or increasing space should be as simple as clicking some buttons, instead of getting engineers to physically install a new machine or a new storage drive.

    But the biggest potential benefit should be that housing should be easier to make limitless and even if that's the only reason to make everything use the cloud, a lot of players would welcome it given the demand for housing.
    (0)