Results 1 to 10 of 10

Hybrid View

  1. #1
    Player
    Aubrey_A's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    60
    Character
    Aubrey Atalante
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    We have good targeting control, the only issue would be targeting something further away while you have 20 targets infront of you switching positions frequently around the line of sight to the actual target. It also makes healing alliance members troublesome, as they didn't add a shortcut to cycle through them.

    We have pure cycling through the enemies with R2/L2+R1/L1 for example, they could use one of the R2 or L2 buttons to let us circle through "friendly targets", instead of both for enemies only, it would be an easy thing to add, while not removing any function. Would make healing and targeting allies for teleports etc. way easier on controller.
    This was the most annoying thing for me! Especially when true healing by healers was a thing in FL. What I found works well is what gets targeted between sheathed stance/unsheathed stance. Sheathed targets my NPCs and my friendlies, whereas unsheathed targets enemies only.

    To your point, I would prefer being able to target using your recommendation, genuinely a solid recommendation.
    (0)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,177
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aubrey_A View Post
    Sheathed targets my NPCs and my friendlies, whereas unsheathed targets enemies only.
    Yeah, you can even go a step further and make those 4 filters for L1 + symbol buttons. Though, how do we target then? Well, with D-Pad Left/Right. And how do we move our characters? Well, with the left hand/fingers. So problem is, using it at the same time, well you can't (without some serious finger acrobatics). Imagine playing PvP and not being able to move and target at the same time, it is a big loss of time and positioning.


    Make it just check "alliance members" for our case.

    I remember playing with gamepad left hand for moving and healing other alliance members with mouse and just clicking skills when pure healing still was required. Was weird experience
    (2)

  3. #3
    Player
    Aubrey_A's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    60
    Character
    Aubrey Atalante
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    Yeah, you can even go a step further and make those 4 filters for L1 + symbol buttons. Though, how do we target then? Well, with D-Pad Left/Right. And how do we move our characters? Well, with the left hand/fingers. So problem is, using it at the same time, well you can't (without some serious finger acrobatics). Imagine playing PvP and not being able to move and target at the same time, it is a big loss of time and positioning.


    Make it just check "alliance members" for our case.

    I remember playing with gamepad left hand for moving and healing other alliance members with mouse and just clicking skills when pure healing still was required. Was weird experience
    I remember playing with gamepad left hand for moving and healing other alliance members with mouse and just clicking skills when pure healing still was required. Was weird experience

    You..what? THAT's crazy.

    Since M+KB is supported on the PlayStation version of xiv, I don't think we will see any changes here. Maybe we will see some QOL improvements once xiv hits Xbox and their controller? Those controllers don't have a touchpad, so I'm interested to see if they invent any new gimmicks that controller users could use.

    EDIT: Are the pro controller variations with back buttons compatible with xiv? I never looked into button mapping before... do people make use of another 2-4 buttons (if possible)?
    (0)
    Last edited by Aubrey_A; 12-13-2023 at 04:52 AM.