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Thread: Open World PvP

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  1. #1
    Player
    Mayhemmer's Avatar
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    Tanu Ki
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    Faerie
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    Dancer Lv 90
    Quote Originally Posted by Jojoya View Post
    One other thing that I don't think anyone else has mentioned yet is rewards.
    Realistically, if it rewarded anything, it'd likely be Series experience. I doubt CBU3 would do that, though, as they have to know people would win-trade their way to max malmstone, and I'm sure we all know how people love to accuse people of win trading already.

    Mandatory overworld PvP will never be a thing, though. And as much as I'd like overworld 1v1 (or even up to 3v3) dueling to be a thing, I just can't imagine it'd get much love. It would never be allowed within major cities, and I doubt many people at all would even bother idling outside city zones just to duel and chill, like I used to see people do just outside Orgrimmar.
    (0)

  2. #2
    Player
    Rolder50's Avatar
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    Alarasong Elaha
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    Siren
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    Quote Originally Posted by Jojoya View Post
    What I don't want is for those activities to be disrupted because someone is in the mood to beat up other players. That's part of why instanced PvP was developed - so players with no interest in world PvP can do the other content in the zone without it being disrupted.
    That's why I specifically said that, in my mind, it would be opt in. People who want it can have it, people who don't can carry on like normal. Everyone wins.
    (2)

  3. #3
    Player
    Mayhemmer's Avatar
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    Tanu Ki
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    Open pvp wouldn't be very welcome in general, I think, but I would like to see wolve's den style dueling available in the open world. I don't think even that would happen, but I'd like it, and I think it would unironically help make overworld zones feel at least a bit more alive.
    (0)

  4. #4
    Player
    Jeeqbit's Avatar
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    Oscarlet Oirellain
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    Jenova
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    Paladin Lv 100
    The problem with making PvP a big deal in this game is that... all the Grand Companies are friends and everyone eventually become friends. You also can't align with anyone who isn't a friend in the first place - just the starting 3 Grand Companies.

    The PvP lore in this game started out as literally playfighting over a piece land with historical significance. You are just incapacitating eachother like it's an airsoft game. It amounts to just organized military exercises and training.

    It could still come across as organized military training if it were in specific areas, maybe.

    But SE doesn't do much in the open world because they seem to like controlling the amount of players so that there aren't too few and there aren't too many, which instanced PvP achieves.

    An example of what can happen if you don't control the amount of players is hunt trains and how the amount of people can obliterate the hunts in an unintended way.
    (3)

  5. #5
    Player
    Hyperia's Avatar
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    Aileen Pureheart
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    Sargatanas
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    If there would be open world PvP, it should be specific zone with goals and other achievements. Like hold this hill for some time, etc. it should be more Olympics like and less horde vs alliance.
    (0)

  6. #6
    Player
    Atelier-Bagur's Avatar
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    Cordelia Emery
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    Coeurl
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    Quote Originally Posted by Hyperia View Post
    If there would be open world PvP, it should be specific zone with goals and other achievements. Like hold this hill for some time, etc. it should be more Olympics like and less horde vs alliance.
    Really thats what WoW did. Sure technically players can assault others from the opposite faction at any given moment if they cross paths but they were assigned open world PvP zones made for the actual system. This is prolly what they should do for their next big PvP update. Make like a huge instanced zone akin to the tower take overs from Outland in Burning Crusade or whatever that works
    (0)

  7. #7
    Player
    mallleable's Avatar
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    Malia Tri'el
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    Behemoth
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    Bard Lv 100
    This is probably a whacky idea, but what if there was like a Eureka/Bozja-like zone, but for for pvp. Like it could be an endless game of capture the flag or something that players can enter, and leave at any time. It could be super casual, and sandboxy like old TF2 2Fort lobbies.
    (2)

  8. #8
    Player
    hynaku's Avatar
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    Inglis Eucus
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    Cuchulainn
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    Pretty sure open world pvp would kill FFXIV unless they made only pvp servers. They would also have to install Anti cheat hardware.
    (0)

  9. #9
    Player
    Boblawblah's Avatar
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    Shara Dei-ji
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    Ultros
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    Arcanist Lv 90
    The thing about open world pvp is that the 'pvpers' aren't looking for pvp, they're looking to one shot newbies and have a giggle.
    (4)

  10. #10
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    IDontPetLalas's Avatar
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    Alinne Seamont
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    Goblin
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    Astrologian Lv 100
    Quote Originally Posted by Boblawblah View Post
    The thing about open world pvp is that the 'pvpers' aren't looking for pvp, they're looking to one shot newbies and have a giggle.


    That's about as accurate as saying "all PVE raiders are egotistical, elitist, hardcore and trash-talking".

    Both exist, and you will find them if you try, however that isn't true of many people. A game can have OW PVP with mechanisms like zones in which PVP isn't even allowed in lower levels, or that don't even allow higher levels to damage low levels ( but lower levels , in sufficient quantities can kill a higher level). Or, a flag mechanism can be put in to opt in.

    Not to say that i expect this to be added into the game anytime soon.
    (2)
    Last edited by IDontPetLalas; 12-10-2023 at 12:39 AM.

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