Quote Originally Posted by Absurdity View Post
EAC would be an amazing addition to XIV, it's super effective, just ask Elden Ring, lmao. Yes that was a joke, it would probably be more effective to ask players nicely.
All these platforms require maintenance. And its not about instantly being effective, detection can take time to happen. Even if it takes a year to catch a player, that player now lost his account, in probably an even more painful way (more progress lost). And its especialy humiliating for streamers. That is why EAC is often used. Its not even ment to catch it all, its to deter usage. And it does a fine enough job. A player with a 10y old account is not going to risk losing it, so is most likely going to stop (and complain on the forums that certain qol features are lacking).

The real problem however is that the worst abusers use rootkits to circumvent detection. Rootkits are however a massive security issue. And to counter these, SE would also need to have a rootkit baced AC. Its a situation you dont want to go to. Yet this is the only way to stop the pvp and botting problem. And not even a permanent one either (maintenance is required).

I would say that valve's method of using machine learning on the server side, combined with manual reviewing, and player based reporting, does a decent job though without requiring a strong AC. Being server sided it might not detect a lot, but the worst offenders can often be caught (and lets be honest, those are usualy the worst to face. one that is barely notible is often not deemed a problem as it can still be fun to play against them since they arent flawless and can be beaten).

And this is where SE realy needs to do better effort. Those gold advertisements with machine learning could most likely have been detected in less than 5minutes using such methods.