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Thread: NA relic weapon

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  1. #1
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Yukiko View Post
    The problem with latency was never that it makes it impossible, the problem was always that we have to foresee the events while others can react to it, just living in JP does not mean you have best latency, also in NA we have many different connections to the servers. Be realistic, latency is in fact an issue but to say content becomes impossible is not true, same as to say content is not influenced by latency!

    Videos by the way are no source of facts, why do you think exists test labs if you simply can explain everything with a single random video?
    There are so many factors, it is impossible to say why on videos some JP players seems to have lag, latency or animation lock. We only can guess but thats no prove, so be cautious with your judgement.
    Just say it you cant dodge with latency while others can, we all happy.
    (0)

  2. #2
    Player
    OctaviusEvergreen's Avatar
    Join Date
    Sep 2011
    Posts
    68
    Character
    Octavius Evergreen
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Leo_Hart View Post
    Just say it you cant dodge with latency while others can, we all happy.
    Please get over your elitist "I'm a better player than you LOLZ" attitude and realise that Yukiko never once stated that latency prevents her from dodging. She was simply stating (like many people have said over and over again in this thread) that the battle IS made slightly more difficult than it is for those living closer to the server due to latency issues. Get your head out of the sand.

    LATENCY ISSUES:
    Do they exist? Yes, they do.
    Do they make the battle harder? Slightly, of course.
    Does it prevent anyone with enough skill from winning the battle? Absolutely not.
    (4)
    Last edited by OctaviusEvergreen; 07-12-2012 at 12:18 AM.