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  1. #21
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    Oscarlet Oirellain
    World
    Jenova
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    Warrior Lv 100
    Quote Originally Posted by DaRealSlarkShady View Post
    I've also seen some claims in this thread that ray-tracing would not fit this game for multiple aesthetic reasons, but I don't believe that is true. IMO ray-tracing would do wonders both for reflections and for global-illumination, where the bounce lighting can affect colors.
    Well the development panel they went over their work on lighting was at https://www.twitch.tv/videos/400283650?t=00h16m59s

    Ray-tracing could require a lot of work to the game because it has been designed around the current lighting system and it means going and adjusting all their current lights.

    That and would ray-tracing produce the colors that they want ie. the color scheme they have for Ahm Araeng in different weather that they worked hard on? You can see the points they made about this in slide1 and slide2.
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    Last edited by Jeeqbit; 12-08-2023 at 10:02 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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