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  1. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    IMO, I think it would be nice if SE considers making more dynamically scaled content. Looking at our criterion savage for example, savage solo mode lol. I would make the comparison to Delves that are coming to WoW next expansion. It would be nice to have more solo content, I don't really like hard group stuff given that it becomes, imo, un-enjoyable and forces me to make the game as if it was school or work but I do enjoy hard solo content. If well designed dynamically then people who want to do it in groups can too, adding a bigger audience that wins.

    It would be neat to see a more 'world space player' have a solid quality content for progression, as is the attempt with Delves. I am curious how they land, I hope SE is watching and can learn anything from it- if it goes well or not.

    Not that I'm opposed to what is essentially solo unreal content, just that I imagine a lot of bang for the buck and ability to keep it going with good rewards if it was dynamic in some regards.

    Dynamic scaling by the way does not mean pitiful face bashing against a wall where attrition and perfection are the only solution, meanwhile under other circumstances it's not 'that'. It would be 'attempting' to provide similar difficulty under a variety of circumstances. Like you can solo many dungeons as a tank, synced, but that would not be dynamic scaling lol.
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    Last edited by Shougun; 12-04-2023 at 11:38 PM.