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  1. #1
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    255
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100

    Why do endgame dungeons not give you a piece of gear like leveling dungeons?

    Prolly has been talked about before, I'm just here salty because The Lunar Subterrane recently has LITERALLY ONLY BEEN DROPPING CASTING GEAR and I've ran the dungeon at least 20 times now... so I was wondering if they ever gave an official reason for this
    (10)

  2. #2
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,498
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Probably so you’ll run it over and over to try for the gear while new people are still trying to get it done for the first time.

    Wish I could trade you loot drop RNG though… the casting coat from that dungeon took me forever to get! Fending and healing dropped the most for me. lol
    (0)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    It used to be no dungeons would give you gear.
    Now you can at least catch up until you can get actual endgame gear from raids or buy some with tomestones.
    (5)

    http://king.canadane.com

  4. #4
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,772
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Canadane View Post
    It used to be no dungeons would give you gear.
    Now you can at least catch up until you can get actual endgame gear from raids or buy some with tomestones.
    I would still say it's kind of erratic to have made levelling dungeons better for drops than endgame dungeons. To the new player this would just be confusing. Hopefully they make it consistent, so all dungeons work the same. We all know they all sure FEEL the same......
    (0)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Khryseis_Astra View Post
    Probably so you’ll run it over and over to try for the gear while new people are still trying to get it done for the first time.
    Quote Originally Posted by Jeeqbit View Post
    Mainly because it's not the endgame gear that they want you to get. The gear they want you to get is the weekly-cap tomestone and savage raid gear.
    That makes sense for current endgame, but not for all the older dungeons that are no longer at level cap. If you get guaranteed gear from the level 47 dungeon and the level 51 dungeon, why not from level 50?
    (4)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    That makes sense for current endgame, but not for all the older dungeons that are no longer at level cap. If you get guaranteed gear from the level 47 dungeon and the level 51 dungeon, why not from level 50?
    They add tomestone gear caches (weapon then full accessories then full left side) to some of the post-MSQ quests so the player should also be able to meet the ilvl requirement for the next MSQ duty.
    (0)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jojoya View Post
    They add tomestone gear caches (weapon then full accessories then full left side) to some of the post-MSQ quests so the player should also be able to meet the ilvl requirement for the next MSQ duty.
    That gets you sorted for ilevel, but not for acquiring the specific pieces. And in any case, they also give you gear coffers throughout the main levelling MSQ, but that isn't a reason to not give the free piece in the levelling dungeons.

    Let me reword, then.

    If I want glamour from the level 51 or 67 or 73 dungeon, I can get it, guaranteed, within ten runs.

    If I want glamour from the level 50 or 60 or 70 dungeons, I might have to run it thirty times.

    Additionally, even before you get to the guaranteed drop thing, the endgame and ex-endgame dungeons are less generous with whether there is gear in treasure chests at all. It seems to be super formulaic: there are four chests along the path plus three dropped from bosses; the path chests only have a chance to drop their gear. One path chest contains boots-or-nothing (ex belt), one is gloves-or-hat, one is top-or-pants and the fourth contains weapons in the few dungeons that have them but only jewellery in the rest. The boss loot chests have the same layout as the first three path chests.

    Because it is only a chance for the path chests to drop loot, plus the first boss being 50/50 between boots and nothing, it is quite possible to walk out of an endgame dungeon with only two pieces of gear having dropped throughout the entire run.

    For trying to acquire specific pieces, it is incredibly frustrating.
    (4)

  8. #8
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by Canadane View Post
    It used to be no dungeons would give you gear.
    Now you can at least catch up until you can get actual endgame gear from raids or buy some with tomestones.
    do you mean 1.0 because i have vivid memories of playing ARR when it was new and getting a bajillion "pink" items from haukke manor.
    (0)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Denji View Post
    do you mean 1.0 because i have vivid memories of playing ARR when it was new and getting a bajillion "pink" items from haukke manor.
    ARR dungeons used to not give guaranteed loot even though Heavensward-onwards did. They switched it at some point (5.3?), which shows they can definitely add it to dungeons that didn't previously have it.
    (0)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,331
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Mainly because it's not the endgame gear that they want you to get. The gear they want you to get is the weekly-cap tomestone and savage raid gear. The dungeon loot is just bottom-of-the-barrel scraps left for people who don't engage with the tomestone and raid gear, to help them increase their item level a little.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

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