Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    727
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Atelier-Bagur View Post
    This is something that veteran players are going to just have to swallow. The roulette's purpose is to help traffic players trying to queue up to specific instances.
    The roulette system is just as much a valid target for criticism as any other part of the game. That it's designed to fill queues doesn't make it special and doesn't really have anything to do with the issue being brought up. The only kind of change that is going to be problematic is one that prevent roulettes from achieving its dungeon filling purpose. Attempting to bias roulette results in a certain way is not such a change.

    The randomness in essence is on what duty a number of players are going for at the time you hit the queue button.
    This element will always be there, but it is trivially easy to influence the weights of different outcomes. The most obvious one, and I'm using this for the sake of example here, is a blacklist that totally prevents a selected a dungeons from being accepted as a roulette outcome. If a player had the option to blacklist Sastasha and did, then that player would never see the dungeon in roulettes even if the rest of the data center was queuing for it.

    A more realistic option may not involve completely removing duties (although if the pool of roulette participants is large enough and have diverse blacklist options, the problems vanishe) but instead do something like shuffle the order of participants in the queue to help them get into duties they prefer. The roulette system already has some capacity to do this because you already can blacklist dungeons by not unlocking them or by using one of the multiple roulette options to avoid certain content (no Sastasha in Expert roulette for example), so this doesn't even require a rework of roulette outside of new UI.

    Either you accept it or find something else to get your tomestones from if it bothers you that much.
    That defeats the point of the forum though. Asking for roulette improvements is perfectly valid, as is asking for any improvements at all. I don't understand why people seemingly forget that so often when this topic is brought up.
    (0)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by PyurBlue View Post
    The roulette system is just as much a valid target for criticism as any other part of the game. That it's designed to fill queues doesn't make it special and doesn't really have anything to do with the issue being brought up. The only kind of change that is going to be problematic is one that prevent roulettes from achieving its dungeon filling purpose. Attempting to bias roulette results in a certain way is not such a change.


    This element will always be there, but it is trivially easy to influence the weights of different outcomes. The most obvious one, and I'm using this for the sake of example here, is a blacklist that totally prevents a selected a dungeons from being accepted as a roulette outcome. If a player had the option to blacklist Sastasha and did, then that player would never see the dungeon in roulettes even if the rest of the data center was queuing for it.

    A more realistic option may not involve completely removing duties (although if the pool of roulette participants is large enough and have diverse blacklist options, the problems vanishe) but instead do something like shuffle the order of participants in the queue to help them get into duties they prefer. The roulette system already has some capacity to do this because you already can blacklist dungeons by not unlocking them or by using one of the multiple roulette options to avoid certain content (no Sastasha in Expert roulette for example), so this doesn't even require a rework of roulette outside of new UI.


    That defeats the point of the forum though. Asking for roulette improvements is perfectly valid, as is asking for any improvements at all. I don't understand why people seemingly forget that so often when this topic is brought up.
    Yeah I dont think "blacklisting" certain dungeons isnt going to help much for players who do need to do those old duties. If anything that's just going to break the system even more. Its why criticizing the roulette is meaningless because we get changes such as the recent ilv alliance roulette change that does hurt newer players more than veteran players.

    Its seriously that simple
    (2)

  3. #3
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    727
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Atelier-Bagur View Post
    Yeah I dont think "blacklisting" certain dungeons isnt going to help much for players who do need to do those old duties.
    I was using that mainly as an example because it's easy to follow, but as I also said before, blacklisting duties already exists through intentionally skipping quests that unlocks duties and by having more than one roulette. A blacklist would have to be looked at carefully before being added, but it's not really much of a change compared to now anyway.

    There are other options like queue list shuffling that I mentioned, so either way if the blacklist concept bothers you there are plenty of alternatives.

    If anything that's just going to break the system even more. Its why criticizing the roulette is meaningless because we get changes such as the recent ilv alliance roulette change that does hurt newer players more than veteran players.

    Its seriously that simple
    That basically boils down to saying that criticism is pointless because SE will botch things. While that is a possibility, and it has sometimes happened, wouldn't the better solution be to improve communication instead of going for complete silence? You'll fail some of the time if you try but you'll never succeed if you don't try.
    (0)