PLD will probably get a touch-up, as Rithy said. The 6.3 was sort of an "emergency maintenance" rework due to PLD falling (apparently) far behind the other tanks by being a sustain instead of working with the burst/2 min meta. While the current one works, it was probably at least a little bit of a rush job, so there will probably be some tweaking. Like they could do the FoF/Requiescat/Confetior combination stuff people keep asking for.
DRK is probably the single most asked for rework candidate. I'm kind of surprised they haven't mentioned it yet considering how many people want a rework for it and how often it's called a worse WAR with no identity of its own and basically "WAR, but more oGCDs in burst". It's like two people showing up to a party with the same outfit, "ONE of us needs to go change!", and of the two, WAR is the one more or less working and liked right now, so DRK is probably the one that needs to change, not to mention DRK players don't like the "simple/braindead" WAR playstyle anyway and want something more complex, for the most part.
RDM isn't a rework candidate, as there's no problem with the rotation. RDM is one of the most liked Jobs in the game right now. What RDM is more likely to get is more potency buffs. They did (finally) in 6.5 so that the Job does more competitive damage with SMN. I think that one's a tuning thing, not a mechanics/rotation thing. It doesn't need a rework, it needs potency buffs. It got some, it probably needs a few more. The bigger problem with RDM is it may be nearing "what else do we do with it?", which tends to get Jobs reworks (that was the reason SMN got a rework, and why DRG will get one, they said, because they didn't know where to go with it/what else they could add without breaking it or something).
After AST, SCH may be the next healer to change, since they've also said they don't really know where to go with it. I suspect they won't do it at the same time as they're doing AST, though, so maybe 8.0 or some 7.X patch? Not sure. SCH isn't bad, SGE just does it better, so it's more like the SMN thing where old SMN wasn't bad, it was just...a lot...and they didn't really know what else to do with it. WHM and SGE probably won't see major reworks since both are more or less pretty functional and liked right now. At least not unless they decide a paradigm shift for SGE into a more dps focused thing is in order, which...is unlikely.
BRD is probably another big change candidate. It's the least popular of the Ranged and seems to have a pretty confused identity as to what it's trying to be. It also has a lot of older elements that they've generally moved away from in design (DoTs as well as mostly proc-based gameplay; RDM has procs but they're pretty normalized making a more predictable range of damage to balance around), along with some weird legacy designs and vestigial things that don't do what they originally did, like that one ability that used to interact with lowering CDs or procing or something (I forget which) that is now just a "use on CD" button. Sidewinder, maybe? Not to mention the songs are no longer situational buffs, but things you use in a rotation, but not even on CD as the optimal rotation is weird cutting into the weaker ones and only using the full time on the better ones and optimizing based on where your GCD and spell speed come down to. It just has a lot of weird things, and while some people love them, those are probably things the Devs will want to, at the very least, "polish" sometime, if not completely rework. Whether it's a major rework or just polishing around the edges, I don't know, but BRD seems like it'd be on the table for a rework in the future as it's basically "the AST/SMN/etc" of the Ranged Phs subrole.


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