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  1. #1
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    Join Date
    Mar 2011
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    Ul'dah
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    2.0 Voice Acting

    We all know more voice acting is going to be implemented in 2.0, but how much and at what cost? I don't want voice acting if it's going to be low quality, or if it costs to much and that money could have been put else where to make the game better. Yes, voice acting is nice, makes CS and other S's much more enjoyable. That's why I think its best to keep the Main storyline voice acted an leave the rest to text.

    Pretty much I want, quality>quantity.

    What do you guys think? please give your comment, hate, opinions, and generic rokien comment.

    Also I would like to see random talking on the streets as I walk by npcs(don't really care about quality here, more of an atmosphere thing).

    Good news from an interview!

    "MP : Today, a lot of MMO are using voice over and cutscenes in their quests, even in small quests, what about Final Fantasy XIV 2.0 ?

    Yoshida : For the main quests and the main scenario, we will going to have full voice over, not only in English but in French, German and Japanese as well. However, we have a concept not to voice over the general quests. The reason we decided not to voice the normal quests is because we believe having more quests is the most important thing; if we want to have an update every two months, and let's say, we add 200 quests, and if we want to have voices in four languages over these 200 quests, it's going to take four months to do the voice over. Rather than spending time in voicing these quests, we wanted to keep adding more small quests but we will make sure the main story line will have full voice over."
    (9)
    Last edited by Rokien; 07-09-2012 at 05:45 AM.

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