Leve quests are a relic of the 1.0 era and were a primary source of gaining experience for your jobs. They carried over into the 2.0+ era and have become extremely outdated in their use as experience tools with all of the new ways to gain exp for both combat and for DOH/DOL such as the Firmament and Crystarium/Sharlayan side content.
All players in the game fall into one of the following four categories when it comes to leves.
- Players that are aiming for the 5000 of each type achievements
- Players that use the allowances for some slow, consistent money making such as the biscuit shuffle from Shadowbringers
- Players that use leves once per expansion to level up their DOH/DOL jobs quickly
- Players that have no idea leves exist or don't level DOH/DOL and sit at 100 allowances none the wiser
I personally am in group 1. I'm an achievement hunter, and I'm currently on pace to have completed every available achievement in the game before the release of Dawntrail EXCEPT for the 5000 leve achievements entirely because of the allowance acquisition timer. It is extremely disheartening to be so close to 100% and be blocked entirely because I only started my achievement grind in 5.2.
To break down the insane amount of time that these achievements take to earn:
- You gain 3 allowances every 12 hours, or 6 per day
- 5000 allowances would require 834 days or a little bit over two and a quarter YEARS
- There are THREE of these achievements, PLUS THREE 500 leve achievements for each Grand Company
- The grand total of 16500 leves for all 6 of these achievements takes you SEVEN AND A HALF YEARS of purely waiting
Now, one could argue that it's alright to have these types of achievements based solely on timers. I would agree that they are acceptable. The custom delivery achievements for 150 turn-ins are essentially the same thing. However, these each take only 25 WEEKS of waiting. A far cry from the two and a quarter YEARS for the 5000 leves. It’s hard to argue that ANY achievement should require over a year of waiting for timers in any reasonable sense, especially when the achievements require absolutely no skill to complete. Battle leves are 2-3 minutes each of flying to their spot and one-shotting a few mobs and then teleporting back to turn them in. An infinite amount of allowances would still require a massive 250 hours of work to finish JUST the battle leves achievement.