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  1. #1
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Maybe this is an unpopular opinion, but I think they should just overall massively cull party buffs.

    It's not Dragon Sight that should be removed from Dragoon, it's Battle Litany. Monk's Brotherhood should only boost Monk's damage based on party's actions. Etc.

    Really the only DPS jobs that should be able to buff the entire party at once are Bard and Dancer, and even Dancer's priorities should be more on freely timed buffs for their partner.
    (7)

  2. #2
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    Maybe this is an unpopular opinion, but I think they should just overall massively cull party buffs.

    It's not Dragon Sight that should be removed from Dragoon, it's Battle Litany. Monk's Brotherhood should only boost Monk's damage based on party's actions. Etc.

    Really the only DPS jobs that should be able to buff the entire party at once are Bard and Dancer, and even Dancer's priorities should be more on freely timed buffs for their partner.
    I feel like this sentiment is actually more common than people might think, but goes unvoiced. I see it cropping up more often these days. I think it's worth considering, and also trimming raid-wide survivability buffs from non-support jobs as well. Might help at least a little bit with that whole 'healers want to feel useful' problem I keep seeing from people.
    (2)

  3. #3
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    473
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    something I forgot about Samurai

    • Cone Tenka Goken should come back!
    • Iaijutsu should always require a Target
    (4)

  4. #4
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ThorneDynasty View Post
    Maybe this is an unpopular opinion, but I think they should just overall massively cull party buffs.

    It's not Dragon Sight that should be removed from Dragoon, it's Battle Litany. Monk's Brotherhood should only boost Monk's damage based on party's actions. Etc.

    Really the only DPS jobs that should be able to buff the entire party at once are Bard and Dancer, and even Dancer's priorities should be more on freely timed buffs for their partner.
    I agree... Basically just remove the %damage buffs from the 2min mark.

    The 'supporting jobs' can still do %dmg support, but outside of the meta. Bard is known for buffing everyone for a small amount constantly. Dancer is known for buffing just 1 person, but for a bit more, constantly. Astrologian is known for buffing 1 person in set intervals.

    Imagine if there's not a 2min meta anymore, how card sorting suddenly becomes more engaging - and even with more granularity. Unbound by a global meta, a good AST would need to have knowledge about the job burst moments to decide who's getting the next card. Even Dancer swapping partners right before the next Standard Step could have some interesting optimization.
    (4)

  5. #5
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Being a reaper main there are a few changes Id like to see
    1:Arcane Circle buff that allows you to use Plentiful harvest after 6 seconds be changed to 5. 2.49 GCD I can feel the slight drift in the opener it's bad.
    2: Change the sound effect for Shadow of Death(Single target) I'm sorry but this sound effect doesn't fit the class. I drown out the sound effect with music because it makes me cringe.
    (0)

  6. #6
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    473
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Another NIN Change Suggestion

    • Kassatsu enabling Hyosho Ranryu and Goka Mekkyaku at lvl50 and may get a Boost Trait at lvl76 so Muscle Memory can properly develope.. since it's so annoying to get your Muscle Memory punished for being in sublvl76 synced content
    (1)

  7. #7
    Player
    Kreyd's Avatar
    Join Date
    Jul 2017
    Posts
    163
    Character
    Kreyd Lerival
    World
    Shiva
    Main Class
    Dark Knight Lv 100
    An ability for MCH that lets him shoot left or right with his rifle or shotgun and flings him to the other side. Basically like Rufus in FF7:Remake.
    (1)

  8. #8
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    740
    Character
    Bulletproof Boyscout
    World
    Seraph
    Main Class
    Sage Lv 100
    RDM: A way to fix imbalance mana. Like every minute, there's an ability to transfer mana from one to the other and make it balance. For example, If you have 80 white and 40 black, the ability will make you have 60 white and 60 black.
    (0)

  9. #9
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Yuella View Post
    RDM: A way to fix imbalance mana. Like every minute, there's an ability to transfer mana from one to the other and make it balance. For example, If you have 80 white and 40 black, the ability will make you have 60 white and 60 black.
    This could be a decent idea if it came with other kit chances that made mana balancing far more difficult than it is. As it is now though imbalanced mana is something that happens far less than once per any encounter. Do we really need to make the management even less consequential?
    (3)

  10. #10
    Player
    JacobNewblood's Avatar
    Join Date
    May 2021
    Location
    Gridania
    Posts
    95
    Character
    Jacob Newblood
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Yuella View Post
    RDM: A way to fix imbalance mana. Like every minute, there's an ability to transfer mana from one to the other and make it balance. For example, If you have 80 white and 40 black, the ability will make you have 60 white and 60 black.
    As a RDM, you want your mana to be slightly imbalanced, for in you melee combo at higher levels, using VerHoly/flare will Guarantee a proc of the respective VerStone/Fire.

    I don't think its a bad idea though, can easily imbalance it after, the hard part I see, is with all the different variations of that Number each mana can be, it will be a lot of math for one button to do.
    (0)

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