Saved me countless times. And has saved my teammates where otherwise they would've died. Also I guess you don't play scholar. Because again, the dot they apply to enemies causes enemies to deal 8% less damage. Which also means with the Shatter map, if you apply to an enemy team at the middle big ice, they are 8% weaker at taking points from it. Which depending on how clumped up they are, can result in an entire enemy team getting an effective battle high decrease.
Have you actually read the tooltip? It applies 10% damage reduction in addition to the speed buff. Your acting like that mitigation is unimportant.
So stick to your party then. After all scholar is a healer and support. Or are you gonna tell me a bard shouldn't be with their party when trying to do buffs. Like no shit. Are ya gonna tell me next that astro's limit break only applies to their party? Or that bard's limit break only applies to their own party? Because if it is, man you must be new to pvp. After all, you coordinate with three parties in your group.
The debuff that dragoons apply to themselves, the 25% effective increase damage, can cause the dot done by scholar to be supercharged as that new damage potency SPREADS to their teammates if done by a scholar's rapid deployment through the dot. Your really underestimating how much damage the dragoon hurts their own teammates with that dot. After all, most dragoons after initating will immediately leap back to the bulk of their team, which if done right, means the spreading of that dot can affect around potentially players.
EDIT: Hey want to know what a scholar's shield is? Well its a 6000 potency one. It also heals for 3000 on the target. This can spread to party members. Also expedient, the movespeed buff and 10% damage mitigation, also makes that shield 9000 potency as a battle high ZERO scholar.
Hey you know scholar's limit break? Summon Seraph? Well lets go over what it does. Well first of all it grants recitation which empower the dot or shield by 50% potency. Then the seraph applies seraph flight to nearby party members, which for the next 20 seconds, nullifies the next debuff that could be applied to that player, oh and as a bonus with seraphic flight, if a party member for 20 seconds after getting seraphic flight would fall under 50% HP? They get a free 8000 potency heal.
Oh and then the seraph automatically applies seraphic veil, in which any teammate that takes damage near it is healed for 4000 potency and gets a 4000 potency shield that lasts up to 10 seconds. And after 7 seconds you can activate the limit break again for seraphic consulaltation which applies to all party members nearby a 4000 potency heal and 4000 potency shield that lasts up to 10 seconds. These potencies by the way are for a scholar with no battle high.
Oh and hey you know whats a really fun thing to apply to dark knights? Mummification. For 10 seconds they take 25% reduced healing from healing actions.