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  1. #151
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,101
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Splitting up premade and casual is bad, there wouldn't be enough people in premade queues to start a match. The majority of players are casual who play for the daily exp roulette or to get an achievement, they don't play to tryhard PvP. If you want to kill premades completely that is the way. (After removing GC allegiance, 8man premades, adding forced freelancer - it would be the final nail in the coffin of any premade PvP mode you could play with your friends). A solution would be to implement 24 mode back, making it solo only, or premade only - but the biggest thing the devs seem to be concerned about are the perceived active state of PvP - no matter how good or bad the gameplay is - "people play it - so it must be good?!". In the past the bigger problem was to even get a single 24players match after queueing 1hr during prime time. So that concern was valid to some degree.

    The other issue I saw here was BattleHigh. What I see in frontline matches is that a premade tries to hide around a corner, pop out with salted earth and directly LB+AoE. In old frontline this was preventable as you saw BattleHigh5 targets on the map and minimap. If you ask me this should come back, the same way killing these targets should net you more points than just 5.

    But in the end these will be bandaids. CC and FL don't really work well together with the same skillset, as is made obvious by a few annoying abilities that have a lot of impact in fl, but are more useless in CC. For a better PvP mode we would need skill customization or different sets of skilltrees. I don't think unlimited sprint and so much selfheal is needed in frontline. Maybe DutyActions in PvP should get a usage for more uniqueness in frontline, similar how Criterion Dungeons have them.

    Btw the Field Commander coat is still not dyeable, maybe a NPC to exchange/upgrade it? Shatter is a boring PvE map. Borderlands Ruins and Astragalos are forgotten, it feels abandoned. Hidden Gorge is not incentivized. The only good maps to play on is Onsal and to a degree Seal Rock. Maps with Z-Axis were either taken out or revamped - instead to fix 1 ability of DRK that uses height to kill opponents by fall dmg... Just to grasp that thought process...

    Players want more regular adjustments, they don't want to wait 1 addon for something to happen, only for it to restart from scratch another time. The feedback is often good, instead of polishing a system why revamp it again every addon? Because of new max lvl skills that are forced into it? Then add more skills overall, so it doesn't impact the existing gameplay as much.
    (7)

  2. #152
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Scintilla View Post
    "you aren't referring to those of us who are making points against premades because, if you were, I'm not sure where you draw this conclusion from at all?

    snip



    Purely because the situation might be worse in a completely different game, it still doesn't mean that the problems here are non-existent. Okay, so there's another worse-off game (there'll be many out there), how does that mean that this game requires no improvement whatsoever? Do only the very worst games in history need improving because the rest are "well, they're worse than us, so our problems can be ignored"?

    It sounds almost like you're suggesting that because a different game is currently in a much worse situation, that means that all issues and reports of problems in this game are invalid

    I worded my post carefully to state that these are are some possible reasons why - i.e. they are some hypotheses. That's all that anyone can do.

    I don't see why this idea of "we shouldn't ignore our concerns" keep popping up, there's a difference between Case 1 " person A sees issue 1 as critical for a feature, person B disagrees with the priority" and they have a discussion as opposed to Case 2 "person B tells person A to go away, they shouldn't even work on any issues affecting that feature, it's so far down the product's list of priorities". I don't see anyone acting like Case 2. So no, I am not and have never been saying "ignore our comments" , but there is clearly an issue with some people not understanding the difference between a difference of opinion and refusing to even discuss issues.

    Finally, if you think that I'm describing a game with worse PvP than FFXIV- that is your assumption based on extremely limited information. On the contrary, FFXIV has worse PvP, and I would be surprised if many people would disagree. Nor should it be surprising that a game designed at the outset for PvP, with multiple modes of PvP, would have a better UX than one designed with PvP as a niche mode, running on an outdated engine.

    That certainly does not in any way logically lead to my arguing "that means that all issues and reports of problems are invalid", that is a fallacy, you are jumping to a conclusion based upon no evidence.
    (0)
    Last edited by IDontPetLalas; 12-19-2023 at 02:16 AM.

  3. #153
    Player
    AriannaStormwake's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    159
    Character
    A'rianna Storm
    World
    Zodiark
    Main Class
    Summoner Lv 100
    i got better one they cant queue against ANYONE who isnt a premade like themselves
    aka they get their own separate queues
    what surely some in those groups prefer a challenge over free wins against uncoordinated pugs or after few wins in a row find it boring?
    i know people like that exists as ive joined non big battleground premades in wow few years ago while it was free kills free wins free honor it was boring to stomp enemy players who wont fight back(how could they when most of us use their stuns on em)
    i am really sorry for having to say/repeat this over and over i truly am but this is getting out of hand
    (1)
    Last edited by AriannaStormwake; 12-24-2023 at 01:32 AM.

  4. #154
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    517
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    I don't see class stacking as the problem. Teams have been class stacking for years now. I also don't see premades being the problem entirely. Certain premades actually make the root of the problem more apparent. Balance is off, and frontlines has been shown very little love by the devs this expansion. I'm pretty positive that that too many people are dealing with getting stat checked from the AST LB. (lol) Those that already have BH5 are doing 60%+ dmg for the next 15 seconds when AST LBs, 80% for the first 5 seconds. Those that are benefitting from the 50% dmg reduction from the frontline adjustments are now getting 60% for the next 15 seconds from the LB, 80% for the first 5 seconds. The reward for doing well while having an AST on the team is to go into the next fight as a group of tanky ADCs/APCs for your alliance...(I'm currently crying in tears due to laughter. The imagination on paper is real, and it may be a while before I'm able to clear my head of this. xD)

    Frontlines really needs some deep love and actual thoughtful adjustments. You don't need to do anything about class stacking, because it'll always be there. You already went through SMN stacking, melee stacking, DRK stacking, SCH stacking...god forbid BRD and RDM stacking comes next after this, because everyone will be crying about nerfs for those. (Please don't get any ideas...) Just watch those stats. If it's taking only one class on top of certain mechanics and classes to push a team up to a possible 80% atk increase and/or a 80% def increase there's a problem.
    (2)

  5. #155
    Player
    maximesan514's Avatar
    Join Date
    Feb 2012
    Posts
    93
    Character
    Ice Truck
    World
    Zalera
    Main Class
    Machinist Lv 90
    Square enix does not care, never did, never will. suck it up and stop playing.
    (0)

  6. #156
    Player
    AriannaStormwake's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    159
    Character
    A'rianna Storm
    World
    Zodiark
    Main Class
    Summoner Lv 100
    well the premades are at it again in seal rock seize
    must have done 3 4 or 5 games in a row to end up against the same team
    this is not fun

    again in shatter way to ruin frontline for us premade tryhards seriously them"skills" are not impressing anyone
    break or disable their"queue sync" thingy and we wont see those guys probably
    (3)
    Last edited by AriannaStormwake; 01-07-2024 at 12:31 AM.

  7. #157
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,072
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by Akimitsu View Post
    Speak for yourself when you say stuff like it gets on everyone's nerves, you are everything that's wrong with western mentality.
    Serious: Got JP dc to recommend if one wants to check the JP pvp scene?
    (1)

  8. #158
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    240
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    To be honest, i think they should just not allow premade anymore.
    (7)

  9. #159
    Player
    AriannaStormwake's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    159
    Character
    A'rianna Storm
    World
    Zodiark
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Altina_Orion View Post
    To be honest, i think they should just not allow premade anymore.
    might aswell put people who want the experience for no effort/actually pvp in their own should i call them"afk"frontlines
    because of them and/or premades you get lowscore third place/s
    knew i dislike people who want stuff handed to them for no effort for a reason
    (0)
    Last edited by AriannaStormwake; 01-08-2024 at 12:42 AM.

  10. #160
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AriannaStormwake View Post
    might aswell put people who want the experience for no effort/actually pvp in their own should i call them"afk"frontlines
    because of them and/or premades you get lowscore third place/s
    knew i dislike people who want stuff handed to them for no effort for a reason
    So, you're proposing a special mode of FL, first of all what does "actually PVP on their own" mean? Secondly, how would you even propose that Square distinguishes those people who want to join just for experience but don't want to make an effort? They could hardly add that in the UI since its against the TOS, and for the same reason - there are quite a few people who agree with you i.e. 'i dislike people who want stuff handed to them for no effort for a reason".
    (0)

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