Quote Originally Posted by Mawlzy View Post
There are actually two parallel threads here, which I think is confusing the debate. Some hold that current FL problems stem simply from a job balance issue, others that the toxin is premades. I take the second position, based on my experience, with the caveat that I think the current jobs magnify the efficacy of a premade.

As I've acknowledged previously, I may be missing something fundamental due to unconscious biases from PvP in other MMOs I've played. That said, the idea of mixing multi-player sub-teams with the potential of voice comms with solo players is, to me, so incredibly daft I can't imagine how it ever arose in the first place. More importantly, perhaps, there is a growing perception (on Aether) that the outcome of the match is basically determined from the outset when one of the high-quality premades is on the field.

As Scintilla notes, people are trying to take counter-measures, and honestly I find that quite interesting. I'm more disturbed by the mindset of the individuals in these premades, as evidenced by the DM Doozer shared. It's borderline sociopathic.
I do believe that your prior experience in other PvP games has some bearing on this, and perhaps you should consider that a game that is designed at the outset with PvP at its core - such as EvE- is not going to include the same functionality, nor the same audience- as FFXIV? While I haven't been playing FFXIV since the start, from prior discussion my understanding is that the premade incorporation has been significantly reduced.

I don't find it "daft" in the context of this game, in a casual, non-ranked, PvP mode, that we do have a small number of people who can queue together. I have agreed with what Aravell has been saying as well- hence when Scintilla mentioned "If they run at you, the vast majority of your team will run"- mark them, and why I suggested shot-calling, using someone who is familiar with their tactics.

Also, calling them "sociopathic"-here's an often used definition " a person with a personality disorder manifesting itself in extreme antisocial attitudes and behavior and a lack of conscience." So you've diagnosed this from a short DM that Doozer initiated from losing against a premade that someone dared organize, and basically said "thanks for the easy wins, hope to see you again"? Again, personally I wouldn't say what they said, but I've seen worse in other games and it wasn't considered "sociopathic".