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  1. #11
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Can't do much about premades, and removing frontlines as the last bastion of premades since CC doesn't probably isn't healthy either. (You wouldnt be able to queue with your friends!)

    I think people need to accept that until a deeper solution is addressed, you need to cave into the meta jobs. I can't tell you how many times I pop into a Frontlines, see no tank so I take it upon myself to go DRK instead, but the rest of the party is all Physical Ranges and Sage. So, I think to myself, "Welp this is probably a lose." Basically, what I'm saying is that party make up can influence alliance moral at the start of a match as well. If I queue in and I see DRGs, DRKs, ASTs, ect. I'm more like "Ooo~ We have the fire power~" and far more likely to follow Mr Triangle over his head. It's unfortunate but playing the job you wanna play just isn't gonna really cut it if you wanna win. PvP is unfortunately one those modes where Meta does sort of matter. It is by no means mandatory and nobody gonna tell you that you have to do it, but you need to accept reality that you are making things for harder yourself and everyone else by not playing such jobs.


    Quote Originally Posted by Akimitsu View Post
    This is the main issue, people being too pvp casual to even think of countering the premades, or worse, unwilling to even try to work with the rest of their alliance. Those people just deserve to lose, and they don't care, since they are only here for the XP. If people realized that -since a lot of them do the FL roulette at least once a day- they should take 10 minuts to figure out a burst and the rest of their skills at the Wolves Den Pier, things would go differently. This is also SE's fault; some tutorials might be good.
    The problem is, you can't really counter those premades. Not unless your group suddenly magically decides to get organized and change jobs so you can fight fire with fire. By the time you realize that the enemy alliance is an organized group, it's probably already too late. They got a plunge or two in with Battle Highs now built up and even focus targeting only goes so far when they zerg their whole alliance on you. In order to counter an alliance at this point, you pretty much need to sacrifice the game to fight them, which you're probably feeding more than anything. The only true counter is to run away when you see them and try to play for objectives strictly. This is one of those situations where premades are only so busted because of the Battle High mechanic. If that was no longer a thing then we would be back to equal skill issues. But an alliance with a strong Battle high lead over an alliance without any is a recipe for one to get destroyed and bodied.
    (3)
    Last edited by Bonoki; 12-14-2023 at 09:09 PM.