Quote Originally Posted by Scintilla View Post
Veteran players are less likely to die repeatedly to premades. But, in my own experience, even when playing as part of very good teams, the most effective (and sometimes the only way) of handling of premades remains to 2v1 them with the other alliance. This isn't simply "pinch them once or twice and then play as normal", but a constant focus on them throughout the duration of the game
Can you define what "play as normal" means? Do you mean just playing for objectives? Because that's a fantastic way to lose the game. This is PvP, player vs player, you gain points from killing a player and the other team loses points for losing that player, killing players is the most effective way to win the match, you're even saying that the pre-mades are winning off kills.

So, why exactly would going after and farming the pre-made harm your chances to win? If you insist that pinching the pre-made is the only way to beat them, that means that the other alliance is also in combat with the pre-made, why are they getting the objectives and you're not? Your scenario doesn't make any sense at all. If the other alliance is breaking off a light party to go and grab objectives that spawn while the bulk of them are staving off the pre-made, that is a common tactic, why is your team not doing the same?

If your team is hyperfocusing on the pre-made when they're behind the other team for fear of the pre-made having a sudden comeback (which is laughable, since if you've been destroying them long enough for them to fall to last place, they're very likely to not have any battle high and they'll be more wary of diving into places where you're both fighting), then your team did actually throw the match, but not because the pre-made made your team throw the match to keep them down, your team threw the match because none of your team had the map open to go contest the 3-4 people from the other alliance that went to grab the objective that spawned.