This
Also, if people are paying to be online, and unless we had a situation like we had when EW launched, there's no reason to kick them off the game they're playing to be online on, no matter if they're AFK or not.
then you got the cia guys kick them to the curb
The Queu system is not because the server is full.
I wasn’t aware that the queue was to slow down the login process to protect the server. Regardless though, AFK players should be removed. It makes the game feel artificially alive, but in actuality it’s just empty. You cannot socialize with an AFK player. I don’t care to see players with synchronized emotes, or playing dead, or showing off their half naked characters in the same place every single day. It adds no value to the game and it ruins the atmosphere.
So you'd rather have the game be emptier than it is if none of those players were there? Adding in the AFK timer isn't going to make those people suddenly play the game lol. You'll just see an empty Limsa outside of people macro-crafting in the corners, people screaming venue ads and sprouts running to their quests.I wasn’t aware that the queue was to slow down the login process to protect the server. Regardless though, AFK players should be removed. It makes the game feel artificially alive, but in actuality it’s just empty. You cannot socialize with an AFK player. I don’t care to see players with synchronized emotes, or playing dead, or showing off their half naked characters in the same place every single day. It adds no value to the game and it ruins the atmosphere.
Or is this just a "I don't want skin showing in my game/serious vibes only" type of comment?
Last edited by LianaThorne; 11-28-2023 at 01:10 AM.
So a living, moving area then? Rather than statues and animatronics that stay in the same place for days on end doing nothing else.So you'd rather have the game be emptier than it is if none of those players were there? Adding in the AFK timer isn't going to make those people suddenly play the game lol. You'll just see an empty Limsa outside of people macro-crafting in the corners, people screaming venue ads and sprouts running to their quests.
I mean, you are right though, if we ignore the people doing stuff after kicking folks that are AFK, it would be completely empty, yeah.
It does add value. Quite a few people on my server know the catgirl we always find dancing in the latest expansion city, often in the most recently available glam. People make it a point to look for her in new expansions. Some even join her in dancing or emote at her. It adds to the server community to have her there and this type of thing happens often on other servers. Just about every server has the afk person everyone knows.
Also, fishing enthusiasts would be very happy to not be afk kicked when we have to idle for hours in the same zone to maintain intuition progress.
I don't care if players like yourself are annoyed by afk characters. You add no value to the game either. Teleport somewhere else if it bothers you so much.
Relogging multiple times a day would introduce problems but no benefits that are worth considering. Queue times don't need to increase and /tells don't have to disappear just because people who like to micromanage others get annoyed by player characters in an MMO.
Has nothing to do with skin or anything like that. I just want the players I see to be people I can interact with. This is supposed to be a social game. It’s the foundation of every MMO. If you don’t want to play, just log out, it isn’t hard to do, and it isn’t even an inconvenience.So you'd rather have the game be emptier than it is if none of those players were there? Adding in the AFK timer isn't going to make those people suddenly play the game lol. You'll just see an empty Limsa outside of people macro-crafting in the corners, people screaming venue ads and sprouts running to their quests.
Or is this just a "I don't want skin showing in my game/serious vibes only" type of comment?
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