When I asked Se to make this game more Hardcore.
I don't mean make it a Grind fest...
When I asked se to make this game more Time consuming...
I don't mean make it like a 2nd job...
I like the changes on Ifrit(Extreme) and the changes on Gertruda(Garuda) or I mean how they made garuda part of a battle you had to do for artifact...
but for hamlet It feels like a grindfest...
but Hamlet... is a grindfest- You spend most of your time gathering a huge amount of # then you spend a hug amount of time crafting the same item over and over and over and over. Then you turn them in to recieve 1-20 place in hamlet to try to get a seal.
or
you can support RMT- buy gil and pay for it.
or
you can actually make gil legit in your own way if you don't have gathering to 50 and or crafting to 50 and purchase the item to be top 1-20
or
you can just join random players and hope it drops on you.
Then you have to do hamlet where you sit and craft or gather or stand in a spot and regen npc or run around with Special mobs in hamlet going afk now and then as tank... waiting till the npc kills the mobs
Or
you can play the way you want with what job you want but then again you'll most likely never get max points. (But seriously) why does everything has to be with specific jobs to max out something.
By hardcore I don't mean do the same thing over and over and over and over and over until you get the item...
By hardcore for example::::> for the gathering part- make us fight a notorious monster that takes a specific amount of time to pop- not every 5 minutes >.>....
where the miner can pick the head of the monster- the botanist can chop the horn of the monster or the fisherman can skin the skin of the monster after it dies. (Your chances should vary on your rank gear and NEW SKILL for each gathering job that increases chances ;D so you have an advantage when you have all 3 gathering job ranked up) You'd be considered a master gatherer or something.
The notorious monster doesn't even have to be a timed pop, it could easily be a npc give us a quest: where we have to gather a rare item that can be sold in wards to other players to pops a monster where you still got gather the monster after death for an item that can be sold. There should be a notorious monster for each city for each hamlet.
The monster you kill must be something difficult like Garuda or extreme Ifrit.
that's how the gathering part should be.
For Crafters- they would only need to craft an item out of the notorious monster tha gatherer's gatherer from special monster. At least you only need to craft 1 rare item instead of 30 stack of hamlet to be 1st.... Hoping that no one else turns in 3mil point >.> happened before.
Then for hamlet... remove all that boring stuff....
and just give us a fight with a cool looking monster.
gathering job should be gathering in different location and finding items that can be stored in the crafters box to create stuff such as chains that allows the battle job to constrict the boss (Stun, Bind) from moving while Range job can still attack it without breaking the chains. Allow crafters and gathering jobs to be able to use stone throw for stun.
if there was a minner + Armory or Blacksmith
HQ chain would last 1minute stun AOE
Nq chain would last 1 minute bind AOE
HQ enhance Power of npc last 6 minute
nq enhance power of npc last 1 minute
We would also have specific cool looking NPC support battle on our side(Such as the Cid ^-^)
At least it make sense why gathering would need perception ---- gathering skill ---- and Output in hamlet. same for crafters.
Monster would summon forth minions that crafters can aoe bind w/ chains.
Then if there was an alchemist in party + Botanist --- we could make potion-
Such as:
HQ= Aoe Regen + npc last 2minute 2k hp overtime.
nq= Aoe heal + npc 500 hp
Or miners can created trapsas well as botanist and fisherman.
dig a whole- chop half a tree so if someone walk by it falls on them and chop the hp.
have a net trap them or so on.
thats just the example of how hamlet should of been.
Instead of run here run there run here run there run here run there...
or stand in middle and just spam regen on npc... or just pull special monster and go afk ._.
do you guys got any ideas?