Mind you I wasn't saying I'd want anything on that list, I'd really really really not want the first option, more of just suggesting things that others could potentially say that I already am saying its not fullproof or a good idea.

Removing an entire mechanic from a class because they're ahead of the curve sounds horrid, Frontline frankly just needs to get rid of Battle High, giving people a casual 10/20/30/40/50% DMG&Healing buff just because they're good at not dying is hellish, and if it isn't removed then just remove the healing received for fuck sake not only does sprinting away already almost guarantee you live unless you have 8+ people running after you actually fighting someone that does more damage than you and takes less is just not fun whatsoever.