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  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,338
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Rather than having the healing spell fizzle, wouldn't it be better to let it go through at 100% effectiveness, but cause Cleric Stance itself to fizzle and lock out for 10sec (or however long for balance)? That way, emergency healing with Cleric up doesn't get neutered at all, but it DOES prevent you from going back into Cleric as fast, costing you some damage. Floor is less affected by misplays (a 20% reduction at certain times may well be a death sentence, what with how spiky damage is at times), Ceiling is able to know when to turn Cleric off manually to prevent 'fizzles' and maintain optimal uptime of the buff

    Quote Originally Posted by Sebazy View Post
    I genuinely don't think that people appreciate just how much incoming damage it would take to actually force us to heal all the time *AND* how much of a knife edge it would be actually sustaining our MP through that.
    I just want anyone who asks this to go and do either P10S, and do Harrowing Hell there, or do P1 of TEA. Imagine that healing amount required, but that is now what EX roulette looks like too. That, is 'healing required in a way that means I need to heal all the time' and I don't expect it'd go over well with... well, most players, really.
    (4)
    Last edited by ForsakenRoe; 11-25-2023 at 04:05 AM.