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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100

    Remove the Gathering Restriction on Crossworld/Cross DC

    I'm getting tired of Unspoiled/Legendary Gathering Nodes not being accessible when you're on a different world from your own or simply on an entire different Data Center.

    What is the purpose of restricting Legendary/Unspoiled Nodes?

    Because as it stands right now when timers are up, we can't access them. It's a major inconvenience for those who want to gather while visiting friends on a separate world or are doing something to help them out - it's not going to crash the market either because we can't even access Retainers except on Home World.

    If anything, I think it's just to artificially force people back to their Home World(as dead as some can be *cough* Dynamis *cough*). It's nothing but a nuisance at this point when I want to help someone out.

    What do people think?
    (4)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,262
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    So you can't gather on one world, then switch to another and gather again, when the purpose of timed nodes is that it limits how much you can gather.

    It does prevent off-worlders from spawning certain S ranks that involve timed nodes though.
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I think more reasons to populate ones home world is a good thing.
    (12)

    http://king.canadane.com

  4. #4
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    it's both a negative and a positive.
    Regardless I doubt most people will be so fast to be able to travel between maps so quickly to be able to game it.

    As for keeping people in their World/DC has other solutions for it. This isn't a good deterrent as it always has been.

    (so in the end there really is no reason to not allow players to harvest, as they are likely there for other reasons)

    The real question and answer that matters.

    Is it only a technical reason why it isn't allowed, like players accessing retainers or other system related reasons?

    If so, then the answer is probably no luck in future change, and it didn't even need responses that don't directly affect it.
    (4)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    I'm getting tired of Unspoiled/Legendary Gathering Nodes not being accessible when you're on a different world from your own or simply on an entire different Data Center.

    What is the purpose of restricting Legendary/Unspoiled Nodes?

    Because as it stands right now when timers are up, we can't access them. It's a major inconvenience for those who want to gather while visiting friends on a separate world or are doing something to help them out - it's not going to crash the market either because we can't even access Retainers except on Home World.

    If anything, I think it's just to artificially force people back to their Home World(as dead as some can be *cough* Dynamis *cough*). It's nothing but a nuisance at this point when I want to help someone out.

    What do people think?
    Why are you stopping to gather if your purpose on the other world is to do things with friends? Shouldn't you be doing things with those friends instead? It would be pretty annoying to be in a group with you if you were stepping away for 2 minutes every 6 minutes to gather from a node.

    What do I think the purpose is? To keep the limits on how much a player can gather from the timed nodes. It could be that something about the transfer process wipes flags related to gathering. If they could set it so you could only gather from a node once per gathering window regardless of what world you're on, I doubt we'd have the restriction.

    I don't think it's necessary to have off world access.

    Dynamis wouldn't be dead if Dynamis characters would play on Dynamis and their friends come to Dynamis to play there instead of most of them going to other data centers. Dynamis worlds have level cap populations equal to or greater than most JP worlds now. It's the not the Dynamis of a year ago when it was a handful of just transferred level cap characters and a bunch of new characters trying to cash in on the million gil bonus.
    (2)

  6. #6
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Jojoya View Post
    Why are you stopping to gather if your purpose on the other world is to do things with friends? Shouldn't you be doing things with those friends instead? It would be pretty annoying to be in a group with you if you were stepping away for 2 minutes every 6 minutes to gather from a node.
    Why are you stopping to respond in here if your purpose is to make an assumption and not ask what's actually being done with my time? That's right - *INSERT CANNED SUB RESPONSE HERE*

    Quote Originally Posted by Jojoya View Post
    What do I think the purpose is? To keep the limits on how much a player can gather from the timed nodes. It could be that something about the transfer process wipes flags related to gathering. If they could set it so you could only gather from a node once per gathering window regardless of what world you're on, I doubt we'd have the restriction.
    That's a bit of an issue as is. They're called timed nodes for a reason: They have timers that limit the resource in the market, and also how much you can gather in said time hour by hour. Gathering once per window would suck given at most per hit even with proper GP buffs you only get anywhere from 5-7 in a hit depending on if you're using King's Yield II or banking on Gatherer's Boon GP-wise.

    Quote Originally Posted by Jojoya View Post
    I don't think it's necessary to have off world access.
    If you don't think it's necessary, give me a good reason why.

    Quote Originally Posted by Jojoya View Post
    Dynamis wouldn't be dead if Dynamis characters would play on Dynamis and their friends come to Dynamis to play there instead of most of them going to other data centers. Dynamis worlds have level cap populations equal to or greater than most JP worlds now. It's the not the Dynamis of a year ago when it was a handful of just transferred level cap characters and a bunch of new characters trying to cash in on the million gil bonus.
    Ah yes, the canned response in regards to Dynamis. You could say this about just about ANY world that isn't on Aether Data Center because it is the community's fault for forcing people to gather on one DC outright for content. This is why all other DCs are considered "Dead" in some respect and their raiding aspects have been completely removed from their world due to the Community's obsession with Aether being the DC to do anything and everything on. This included Crystal, which was building its raid scene pretty well already, and Primal, which had a developed raid scene that was in contrast to Aether.
    (1)

  7. #7
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by GTK0HLK View Post
    it's both a negative and a positive.
    Regardless I doubt most people will be so fast to be able to travel between maps so quickly to be able to game it.

    As for keeping people in their World/DC has other solutions for it. This isn't a good deterrent as it always has been.

    (so in the end there really is no reason to not allow players to harvest, as they are likely there for other reasons)

    The real question and answer that matters.

    Is it only a technical reason why it isn't allowed, like players accessing retainers or other system related reasons?

    If so, then the answer is probably no luck in future change, and it didn't even need responses that don't directly affect it.
    Yeah, you wouldn't be able to travel around fast enough to even get enough gains on it, especially since your GP is going to be pretty drained after you dump your GP for Solid Reason/Ageless Words procs.

    If it is a technical reason as to why we can't have it, I'm willing to concede - but until then, I will push for it.
    (4)

  8. #8
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Canadane View Post
    I think more reasons to populate ones home world is a good thing.
    While it is a good incentive, if our worlds in perspective were alive for content and not wastelands like we're starting to see now even on Primal, we wouldn't be shoehorned to go to Aether for everything and it'd be hunky-dory.
    (2)

  9. #9
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    While it is a good incentive, if our worlds in perspective were alive for content and not wastelands like we're starting to see now even on Primal, we wouldn't be shoehorned to go to Aether for everything and it'd be hunky-dory.
    Which almost sounds like they need to impose more visitation restrictions so ppl do more on their home worlds or permanently move to the other one... >.> lol
    (4)

  10. #10
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    404
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    SE: You cannot world hop and gather multiple timed nodes >: (

    Also SE: World hop as many times as you want for hunt mobs fam :>
    (4)
    Last edited by Bellsong; 11-20-2023 at 01:07 PM.

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