To get the thread back on track with a new page:
https://forum.square-enix.com/ffxiv/...e-with-a-twist
- First off, we apply a flat DPS reduction of healers via the MND to potency calculation by 30%.
- Then we add the Cleric Stance toggle back in, instead of flipping MND/INT as before, it simply increases damage done by 30%.
- Instead of nerfing your healing potency into the floor, it causes your next healing GCD to 'fizzle' (Yes I am digging up an Everquest term for this). Fizzling a heal this way removes the Cleric Stance effect in the process and starts a 10 second cooldown before you can recast Cleric Stance.
- Fizzling a spell causes a 1 second GCD reset and causes the spell to consume no resources or gauge.
- It's important to note that unless you fizzle, Cleric Stance has no recast time, you can drop it, cast a Medica II or Lily, then recast straight back into Cleric akin to how it used to be.
TLDR, Cleric Stance returns, but the penalty for ‘failing’ is a ~1 sec delay on your next GCD heal and you’re locked out of putting Cleric back up for 10 seconds. Ignoring it entirely = 30% damage hit as opposed to a 90% or more reduction as before. Importantly, healing oGCDS can still be used at full potency whilst in cleric. Effectively encouraging and rewarding the use of oGCD healing even in content where it’s not close to being needed.
Thoughts and why?