Quote Originally Posted by Jargal View Post
One of the things that are annoying when revisting content is just to look for inevitable obnoxious ways of finding very simple information that not always needs a 20min guide on youtube nor the need of having various links for stuff?
Usually if I want a quick piece of information on a mechanic, I just look at consolegames wiki where the basic information I want usually is, such as what a cast does or debuff information. But lots of websites make comprehensive text guides now.

The battle log is i'm sorry, very crappy (just like almost every UI in this game terrible to navigate), just put this information in a straight to the point menu.
Well you can filter it to remove the information you don't want ie. just display status effects that are applied or removed, as well as filter only attacks applied to or applied by certain people (such as you or party members). You can filter out beneficial things like heals for example if those are not relevant.

Temporary recorded and not always up for the player to check in the future unless he goes in the fight again (assuming the player took a very long break since stepping on the content, also like I said, the battle log is terrible and awful to navigate to find simple information in a fast maner.
All it takes is 1 hit and then they know the damage type, not even just for the next pull, but for the next cast in the same pull, because of the little icon that appears next to it in the fly text. I don't think we really need to have it where we see a list of casts and damage types in the Duty Finder window when we could just queue in and see what the cast does or google the timeline (usually someone posts the timeline on reddit).

the battle log wipes that information if you get DCd or you know, log off at somepoint after a day of prog.
On a PC, it technically stores this information across numerous text files in the Documents directory but you have to order them by modified date to find it.