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  1. #21
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Caro178 View Post
    Please do not "fix" this. We permanently brought life back to the edge of the universe and the song reflects that monumental change. It would be absurd to revert the song to its incomplete version - and yes, that's exactly what it is. The chilling reverb is symbolic of the dead and forgotten wasteland of Ultima Thule while the finished song represents the everlasting resurrection of the zone through the dynamis of the scions. Asking for this to be fixed is like asking for the Doman Enclave to visually revert to its original pre-developed state because you personally preferred the rundown houses for some reason. It is OK for our actions to have permanent, visible and in this case audible reflections on the game's environments.
    Ok, but... where/when is it stated that we've actually brought anything back to life? Having just completed that bit of MSQ, I still sorta treat the whole zone/inhabitants as echoes of the dead. I get that, thematically, at least with Meteion, that's essentially the outcome, but the zone remains a recreation, not so much a new chance at life.

    I don't think anyone would deny that a thematic change doesn't take place. Hell, we probably wouldn't even be having this discussion if the song were simply an instrumental in a major key, or otherwise more "uplifting." Just, the swelling vocals, on loop, is kinda a bad song decision, long term. Background music is meant to be that: background. Fills the ambiance. As is, it just slams to the forefront to be as distracting as possible.
    (0)

  2. #22
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,711
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Caro178 View Post
    Please do not "fix" this. We permanently brought life back to the edge of the universe and the song reflects that monumental change. It would be absurd to revert the song to its incomplete version - and yes, that's exactly what it is. The chilling reverb is symbolic of the dead and forgotten wasteland of Ultima Thule while the finished song represents the everlasting resurrection of the zone through the dynamis of the scions. Asking for this to be fixed is like asking for the Doman Enclave to visually revert to its original pre-developed state because you personally preferred the rundown houses for some reason. It is OK for our actions to have permanent, visible and in this case audible reflections on the game's environments.
    Just because we brought hope back to Ultima Thule, doesn't mean it can't have a version of the song without the lyrics. Most of XIV's zones don't have background music where the lyrics are this overly present, simply because those are just better for extended visits to a specific zone. They could easily have an instrumental version playing during the Eorzean daytime hours, Echos during the Eorzean nighttime hours, and the lyrics version playing at the bridge/final area.

    Quote Originally Posted by Hasrat View Post
    Ok, but... where/when is it stated that we've actually brought anything back to life? Having just completed that bit of MSQ, I still sorta treat the whole zone/inhabitants as echoes of the dead. I get that, thematically, at least with Meteion, that's essentially the outcome, but the zone remains a recreation, not so much a new chance at life.

    I don't think anyone would deny that a thematic change doesn't take place. Hell, we probably wouldn't even be having this discussion if the song were simply an instrumental in a major key, or otherwise more "uplifting." Just, the swelling vocals, on loop, is kinda a bad song decision, long term. Background music is meant to be that: background. Fills the ambiance. As is, it just slams to the forefront to be as distracting as possible.
    The Omicron tribal quests goes over the creation of a new star in Ultima Thule, which kinda throws a wrench into the whole "everything's just a recreation" thing that the zone's MSQ trip gave off.
    (1)

  3. #23
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    each parts of the map should play it's relevant version of the song. Quietest and saddest by the dragons, loudest and most triumphant up by the meteon egg thing by the flowers
    (0)

  4. #24
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    879
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Caro178 View Post
    Please do not "fix" this. We permanently brought life back to the edge of the universe and the song reflects that monumental change. It would be absurd to revert the song to its incomplete version - and yes, that's exactly what it is. The chilling reverb is symbolic of the dead and forgotten wasteland of Ultima Thule while the finished song represents the everlasting resurrection of the zone through the dynamis of the scions. Asking for this to be fixed is like asking for the Doman Enclave to visually revert to its original pre-developed state because you personally preferred the rundown houses for some reason. It is OK for our actions to have permanent, visible and in this case audible reflections on the game's environments.
    One example is visual, the other is audible. And considering nobody goes back to the Enclave, you guys must not have gone back to Ultima that much to not be sick of the song by now.

    I too vote the original theme be played at night, and the second theme (instrumental) during the day. Or go with the "one theme per area" idea, so you can still enjoy your nice serenade where its thematically appropriate.
    (0)

  5. #25
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,399
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    If you enable New Game+, it will revert to the original version.
    (0)

  6. #26
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Nezerius View Post
    The Omicron tribal quests goes over the creation of a new star in Ultima Thule, which kinda throws a wrench into the whole "everything's just a recreation" thing that the zone's MSQ trip gave off.
    Damn. I thought I might get away with being surprised at the third Tribal. Hadn't seen that unlocked yet. Thanks. =/ (but also, nah, not really, I was preeettty sure I remembered seeing/reading something about them in patch notes long ago).
    (0)

  7. #27
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    387
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    There was a few threads about that "problem" at release it was once again never addressed/acknowledged or anything obviously.

    That music is not fit for BGM. It's not bad in itself, but having in on repeat make it annoying ; so much that at one point you start to hate it.
    So yeah, it's /bgm trigger for me every time I goes there now.

    They could have done something about this issue with the Omicrons (like put a "dymanis orchestrion" in the pub) but either they didn't care or our feedback was lost in translation like often.
    (2)

  8. #28
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,263
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I hope if they do anything they'd put in some sort of toggle because I'll go to that zone just to chill and listen to it while gathering. So I wouldn't want to see it changed for myself because others dislike it. Better to let us choose what we want to hear.
    (1)

  9. #29
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Calysto View Post
    There was a few threads about that "problem" at release it was once again never addressed/acknowledged or anything obviously.

    That music is not fit for BGM. It's not bad in itself, but having in on repeat make it annoying ; so much that at one point you start to hate it.
    So yeah, it's /bgm trigger for me every time I goes there now.

    They could have done something about this issue with the Omicrons (like put a "dymanis orchestrion" in the pub) but either they didn't care or our feedback was lost in translation like often.
    Thats because not many people are saying this is an issue. Its like that literally noone meme
    (0)

  10. #30
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Boblawblah View Post
    You can't dismiss someone's objection with "no one ever implied it was a 'fix'" while also saying "it's terrible background music" and then "change it". You're straight up saying that it should be changed (your compromise IS a change) and Caro is saying "no, it's fine" and I agree with her.
    She still has a point. The current BGM for Ultima Thule and the lyrics is felt the strongest when it plays for the first time after you get to a certain point in the MSQ. It loses its luster a bit when you zone into UT and it just plays all the time afterwards. I think my previous suggestion with the BGM changing when you're traversing certain parts of the map would be good here, and this version plays only when hovering around the ascension ramps leading up to the Dead Sun.

    Quote Originally Posted by Hasrat View Post
    Ok, but... where/when is it stated that we've actually brought anything back to life? Having just completed that bit of MSQ, I still sorta treat the whole zone/inhabitants as echoes of the dead. I get that, thematically, at least with Meteion, that's essentially the outcome, but the zone remains a recreation, not so much a new chance at life.
    I won't spoil anything for you, but I suggest doing the Omnicron tribal quests.
    (2)

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