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  1. #1
    Player
    Vandso's Avatar
    Join Date
    Jun 2022
    Posts
    218
    Character
    Pink Perfection
    World
    Behemoth
    Main Class
    Arcanist Lv 100

    Shouldn't SMN have a 1.5s GCD cast during Titan instead of being instant?

    I makes more sense for me. Garuda is the fast and weak one, Ifrit is the slow and strong one, Titan should be the middle ground in both mobility and damage. You still would be able to use Mountain Buster (athought you woulnd't be able to double weave a Radiant Aegis) and it would be an opportunity to slidecast more, which is something that this job lacks (complexity in mobility). It would make it more interesting in my opinion.
    (4)

  2. #2
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vandso View Post
    Titan should be the middle ground in both mobility and damage.
    Titan is the middle ground. The casts are instant, but it's still a 2.5 GCD. Garuda's is fast because the GCD is reduced to 1.5. Otherwise, Titan and Garuda would play the same.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,841
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Less instant casts on summoner would actually make it more fun Imo.
    I think Summoner has way too much mobility for casters and it creates a situation where it's always pretty much the best choice while being easiest to pickup and play. (blm can be better? but usually summoner fits way better into teams and they don't have to play around you).

    I personally would have preferred bahamut casts, as to make it feel different from phoenix, but Ideally I'd just like more casting in general on summoner as that's what I enjoy most about Magic Dps.
    (8)

  4. #4
    Player
    redheadturk's Avatar
    Join Date
    Jul 2016
    Posts
    526
    Character
    Nabriales Majestic
    World
    Jenova
    Main Class
    Bard Lv 90
    I am fine with SMN's instacasts. In fact, I prefer not being a glass turret. But I want my dots back.
    (3)

  5. #5
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,841
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by redheadturk View Post
    I am fine with SMN's instacasts. In fact, I prefer not being a glass turret. But I want my dots back.
    Isn't that the point of physical ranged though? Summoners meant to be balanced around other magic jobs.
    If summoner wants instant casts 95% of the time then it should do less DPS then it does currently.
    (9)

  6. #6
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,256
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rithy255 View Post
    Less instant casts on summoner would actually make it more fun Imo.
    I think Summoner has way too much mobility for casters and it creates a situation where it's always pretty much the best choice while being easiest to pickup and play. (blm can be better? but usually summoner fits way better into teams and they don't have to play around you).

    I personally would have preferred bahamut casts, as to make it feel different from phoenix, but Ideally I'd just like more casting in general on summoner as that's what I enjoy most about Magic Dps.
    I think if the actual gemstone summons had a 1.5 cast time, would alleviate that. They'd have to compensate on the 'favor' actions timing a little bit to avoid mis-alignment with the 2min marks.

    Traditionally also there's a feel of 'long cast time' for calling summons in the FF series (with the green orb casting animation), so it would make some sense with that as well.
    (0)

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rithy255 View Post
    Less instant casts on summoner would actually make it more fun Imo.
    I think Summoner has way too much mobility for casters and it creates a situation where it's always pretty much the best choice while being easiest to pickup and play. (blm can be better? but usually summoner fits way better into teams and they don't have to play around you).

    I personally would have preferred bahamut casts, as to make it feel different from phoenix, but Ideally I'd just like more casting in general on summoner as that's what I enjoy most about Magic Dps.
    I actually like the mobility, and would like a caster that is also mobile. To be honest Red Mage and Black Mage are not that immobile either, assuming you have planned for it (which does take a higher level of skill certainly, but like a black mage that wants to move and cast can totally do so). Red Mage has been, imo, taxed for their potential support- which can be a different argument for sure but shouldn't impact SMN. Although if I remember recent numbers right, the difference between SMN and RDM isn't that great and RDM still has better support options, such that I would say it is 'fine' that SMN is easier to play.

    If the only change to SMN was to make it less mobile (and not increase something as a consequence, like make their physick not suck or something), which would be an overall nerf, I'd be a little annoyed at that change. (And would honestly just be another thing where players made jobs more similar to each other in each category lol).
    (0)
    Last edited by Shougun; 12-16-2023 at 04:32 AM.

  8. #8
    Player
    -Xenia-'s Avatar
    Join Date
    Sep 2022
    Posts
    14
    Character
    Xenia Wolfheart
    World
    Siren
    Main Class
    Summoner Lv 100
    You can't just add casting to summoner as it currently is. The job is rigid; for example, you have to use bahamut at a specific time (when it's available). What happens when bahamut lines up with a movement-heavy mechanic and each bahamut gcd is a 1.5s cast?

    Let's say you're in p12s doing superchain theory 1. You have to get through several gcds of bahamut while running between the shapes. You don't have time to fit casts in there, and losing demi gcds is a significant dps loss for summoner.

    I do think summoner should have more casting, but this has to come with other improvements that allow the job to get mobility when it needs it like the other casters have. Swiftcast would help if raise is removed, but I don't think it would be enough. And we'd lose the ability to snapshot strong spells into the end of buff windows.
    (0)

  9. #9
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Don't remove QoL, the instant casts feel good. I'm not going back to longer cast times because someone complained about it feeling too good to be able to move and cast on Summoner.
    (3)

  10. #10
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by -Xenia- View Post
    You can't just add casting to summoner as it currently is. The job is rigid; for example, you have to use bahamut at a specific time (when it's available). What happens when bahamut lines up with a movement-heavy mechanic and each bahamut gcd is a 1.5s cast?

    Let's say you're in p12s doing superchain theory 1. You have to get through several gcds of bahamut while running between the shapes. You don't have time to fit casts in there, and losing demi gcds is a significant dps loss for summoner.

    I do think summoner should have more casting, but this has to come with other improvements that allow the job to get mobility when it needs it like the other casters have. Swiftcast would help if raise is removed, but I don't think it would be enough. And we'd lose the ability to snapshot strong spells into the end of buff windows.
    How do you think healers deal with SC1? You slidecast.
    (9)

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