This feels like it is possibly the worst PVP Limit Break in the entire game owing to a few factors:
  • The Limit break is an AoE effect, which means if the server tick says you aren't in range, your opponent doesn't get affected, so walking out of it is very easy.
  • It has no CC immunity despite being a channelled effect, meaning that the moment it starts, if your are CC'd you are unable to do anything until the CC wears off or the LB has finished channelling.
  • Gunbreaker has no other form of CC to combine it with. Meaning that there is no method to ensure someone is hit by it due to how long it takes to activate the actual stun.

Instead of how it currently is, could we instead have Terminal Trigger as our Limit Break and apply an effect to Terminal trigger that gives us stacks of Relentless - letting us use them on Relentless Rush: a dash to a target that applies an aoe of Relentless Shrapnel.

This should also fix a Gunbreaker's inability to actually chase a fleeing opponent thanks to their complete lack of CC in their normal kit.