Yet all MMOS games with "anti cheat" in them still suffer from cheaters all the same
- its just a huge waste of money!
Better spend that money on hiring more gms
and improved ways to report cheaters!



Yet all MMOS games with "anti cheat" in them still suffer from cheaters all the same
- its just a huge waste of money!
Better spend that money on hiring more gms
and improved ways to report cheaters!



If they fixed the server snapshotting jank
Added more language options
Added all the QoL (not convenience) things that plugins offer
And, added hats for viera and hroth
Then I would still be against an anti-cheat. I genuinely cannot care if someone else is cheating in XIV
I got to 15 wins before the cheating thing was brought to light, and I stopped bothering for the title because it was clear people will think anyone with it, is a cheater
Should they have anti-cheat?, no. Should they have stronger moderation?, yes. Should the game be drastically improved to deter "cheat-like" tools and plugins?, Absolutely yes
Remember the Gaols example from earlier in the thread?, they could add the crystal markers from E4, blue, yellow and red to the people with the gaols, and the mechanic could be easily solved without Auto-markers
PSA People cheat to get and advantage over others or bypass annoyance with the game. QOL will not do jack diddly F'n squat to stop such behavior.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
Some people rationalize their cheating by trying to spin it as if their cheating is simply making up for some flaw in the design of the game, thus the 'QoL' comments.
I saw someone characterizing auto-marker (a plugin which automatically solves mechanics in Ultimates/Savage like Titan Gaols or Dynamis jumps) as 'QoL' and felt like I was losing my mind. Like, I guess in a way cheating can improve the quality of someone's life? lol.
I still find it weird that they aren't doing anything about paid mods, literal RMT within their game.
They have enough awareness to realize that the money spent on paid mods(cosmetic or otherwise) would not be going back into their game if they took legal action against the developers of those mods. Having the sites that offer these mods taken down and pursuing legal action is also costly. I would assume SE has an in-house legal team that could minimize costs somewhat, but maybe not.
She would be. Reddit mods don't baby sit their respective subreddits either. Things get pretty bad on reddit at times. I mentioned that about a year ago a couple of people in r/ffxivdiscussion were outright doxxing people in the responses section. The elusive forum mods here would have stepped in by then. Most subreddit moderators are happy with drama since it brings activity, and because of how Reddit as a site works overall they can push most of the blame back onto it. The site's ToS protects it from any backlash, and really, if something awful on there got enough attention the global mods would step in quietly to handle it.
Doxxing people should absolutely be the line that ANY mod should step in at. It's disturbing that the other mods didn't.She would be. Reddit mods don't baby sit their respective subreddits either. Things get pretty bad on reddit at times. I mentioned that about a year ago a couple of people in r/ffxivdiscussion were outright doxxing people in the responses section. The elusive forum mods here would have stepped in by then. Most subreddit moderators are happy with drama since it brings activity, and because of how Reddit as a site works overall they can push most of the blame back onto it. The site's ToS protects it from any backlash, and really, if something awful on there got enough attention the global mods would step in quietly to handle it.
That's just the big extreme though. People insult each other on reddit all the time, in plenty of colorful ways. It's normal even on the semi-official r/ffxiv subreddit where you'd think people would get very defensive over such insults.


I couldn't care less about "cheating" in PvE content, the only person you're cheating is yourself.
However, in PvP you are actively screwing with someone else's game and chance to win fairly, this is especially bad with things like exclusive Top 100 prizes and such. I don't think anti-cheat software is the answer, I think SE should just have dedicated PvP mods constantly in the mode watching the battle logs and looking for suspicious activity like players who are magically able to toss Ninja LB on anyone the nanosecond their HP hits that threshold, or players who just happen to CC anyone in range the very moment they are in range every time. It's like playing against the button-reading Mortal Kombat 2 AI sometimes.
"Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking
I guess tell that to the crafters that have to compete with marketmaking bots, tell that to the gatherers that have to compete with bots. Tell it to the devs that design ultimate fights, only to find out the progress raiders are ignoring their mechanics they thought about at for days, by some plugin that solves it for them. It will devalue the game itself if you have blatant cheating in PvE. At that point SE could sell cheats and gil on mogstation.
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